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Some people reported that they couldn't sync between devices so I recommend you in those cases transferring manually your save files. There seems to be some issues.
What am I doing wrong? Could it be because the Steam Deck uses a native Linux version of RetroArch?
Also... I'd love for it to also sync my shader setup, so I don't have to manually select the crt filters each install. Specially considering I use different shaders for different platforms.
Is that possible?
Both devices say they are synced with the cloud as well so it just seems like that for whatever reason the steam cloud does not have any saves on it any longer
You can take a look at https://steamdb.info/app/1118310/ufs/ to check the locations used for cloud sync and what patterns (or file extensions) are elegible. For RetroArch, it's the install location.
Important note: Make sure the following items in Settings > Saving are the same in all your devices (because the configuration file retroarch.cfg is not synced):
So I can say that it used to work for me, and I changed nothing. Just simply one day my saves on my steam deck did not match. Interestingly, the game I know that previously was synced, on deck no longer has a save period (or save states)
I can check this but everything should be default because I didn't go into the settings at all.
I have the exact core (BlastEm), the exact same name for the specific ROM, and I believe the directories (in both machines) are exactly the same.
I have made attempts to look after the specific settings that Darth Scythe has mentioned in retroarch.cfg. Furthermore, I've also visited the URL that the poster has mentioned, but unfortunately, I'm not getting any wiser.
Anyway, regarding the following settings that Darth Scythe has mentioned...
...I've found the following lines, but I'm not sure which of them that corresponds to the settings that the poster mentioned:
I haven't changed anything in retroarch.cfg before I stumbled upon this thread.