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回報翻譯問題
libpcre2-16-0.dll
libzstd.dll
Qt5Core.dll
Qt5Gui.dll
Qt5Network.dll
Qt5Widgets.dll
And it works, to download and update cores (and other 'online updater' features) I run the non-steam version manually, and for everything else i run the steam version normally. I recommend putting the regular executable and the dll files in a folder or in a zip outside steam folders, in case steam deletes them when updating. Don't forget to update core info files the first time.
libcrypto-1_1-x64.dll
libpcre2-16-0.dll
libssl-1_1-x64.dll
libzstd.dll
Without these, running the non-Steam version's executable just returns an error that these files couldn't be found in the installation folder from my experience.
Assets, configs, database, etc will update automatically whenever the steam version has an update pushed out.
Regarding thumbnails, the steam version has "on demand thumbnails" enabled via its config file, so that part of the updater is also not necessary.
Regarding cheats, even if you use the non-steam version of RA; the cheats is one zip file that extracts all cheats. Not sure why someone was stating they can't pick which ones they want instead because standalone doesn't let you pick and choose either.
TL;DR
Side-loading cores is the only real issue and it's not that hard and will go away as more and more cores release as DLC.
Can you explain this deeper? I'm not sure what zip file you are talking about. Are you meaning searing the web and downloading it manually? People are asking for the updater to avoid the step of having to possibly go to questionable sites to download the files. As for choosing cheats, that's totally an option as you can load them in groups then turn them on and off individually, at least in the Steam version. Maybe you mean that when cheats are loaded they are not actually labeled, so turning them on and off can be a pain to make sure you are toggling the correct one(s).
The site you get them from, is Libretros own site. Nothing questionable about it. Plus, when they are added to Steam, you can download them as DLC and then they overwrite the ones you have and start updating themselves.
I _think_ this is what happened to me, but the technical specifics are just wild guesses.
If you're on Linux and you've previously used RetroArch outside of Steam, you likely had a config file somewhere that got picked up by the Steam version, but also totally _does not work_ with the Steam version. Unfortunately, this gets saved to Steam Cloud, so this will remain broken even if you wipe the hard drive and reinstall the OS.
(Or maybe this just had a really janky config file if you were an early adopter of the Steam version? I don't know.)
Here's what you can do.
- Quit RetroArch
- Right-click RetroArch in your Steam library, click "Properties" then "General" then UNCHECK "Keep games saves in the Steam Cloud for RetroArch" ... close the window.
- Go delete $HOME/.local/share/Steam/steamapps/common/RetroArch/retroarch.cfg (or wherever it might be on your system).
- Launch RetroArch in Steam again, so it writes out a fresh config file. It's probably working now, but quit out again.
- Go check the "Keep games saves in the Steam Cloud for RetroArch" again to keep everything in sync going forward.
- Launch and quit RetroArch again so the latest is definitely sync'd to Steam Cloud.
Now you should be good to go. Hope this helps!