RetroArch
El Pingas 11 JUL 2023 a las 12:45
PCSX2 gamepad input
I tested Dualsense (ps5) and ps4 controllers with Gran Turismo 4 and DBZ budokai tenkaichi 3 and both of them retroarch messes up the type of inputs and even duplicates them (one L1 press gives the input of L1 and L2) etc.
Does anybody have the same issue>
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Mostrando 1-6 de 6 comentarios
Dgo 11 JUL 2023 a las 12:56 
Hay 2 formas de configurar el control, una es por menu general, controles y otra es estando con el juego abierto, menu, menu rápido, controles. Quizás debas ver ambos. Por otro lado te digo que el emu de pcsx2 no funciona tan bien en ra como su versión suelta.
El Pingas 11 JUL 2023 a las 13:02 
Publicado originalmente por Daegoth Vilfariel:
Hay 2 formas de configurar el control, una es por menu general, controles y otra es estando con el juego abierto, menu, menu rápido, controles. Quizás debas ver ambos. Por otro lado te digo que el emu de pcsx2 no funciona tan bien en ra como su versión suelta.

But last year I played a lot of PCSX2 and the gamepads shoulders/triggers worked fine! I don't know what happeend. I looked up difference between controller config (retroarch) and input config (core options) but nothing seems out of place. I didnt updated the core either so it must be human error. That or steam did something to the way retroarch takes the "Xbox Controller" input when they screw Steam Controller after the huge "new big picture/steam deck UI forced to desktop" debacle...
Fried Brains 11 JUL 2023 a las 13:04 
try using SDL input for PS5 controllers, don't use XInput
Fili 11 JUL 2023 a las 13:16 
Start by disabling Steam input and then try the method above, since DualSense does NOT operate on Xinput, unless emulated of course.
El Pingas 11 JUL 2023 a las 13:19 
Publicado originalmente por Fried Brains:
try using SDL input for PS5 controllers, don't use XInput


Publicado originalmente por Fili:
Start by disabling Steam input and then try the method above, since DualSense does NOT operate on Xinput, unless emulated of course.

Thanks for the input! Thankfully it seems it was somewhat human error but mixed with some weird thing of Retroarch since I checked MULTIPLE times the section of "controller config" and manually set the bumpers and triggers multiple times with no success. Even with different gamepads (generic non-xbox gamepads too. Bear in mind that they still are registered as Xbox controllers thanks to steam controller overlay).

I was about to give up when I pressed the "restore to default controlls" in the section where you set the button input in retroarch (not the core specific one).
Now it's fixed.


Saldy I can't mark this as an answer.
Última edición por El Pingas; 11 JUL 2023 a las 13:20
Fried Brains 11 JUL 2023 a las 13:28 
After you've mapped bindings the way you want them click on 'Save Controller Profile'.
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Publicado el: 11 JUL 2023 a las 12:45
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