RetroArch

RetroArch

El Pingas Jul 11, 2023 @ 12:45pm
PCSX2 gamepad input
I tested Dualsense (ps5) and ps4 controllers with Gran Turismo 4 and DBZ budokai tenkaichi 3 and both of them retroarch messes up the type of inputs and even duplicates them (one L1 press gives the input of L1 and L2) etc.
Does anybody have the same issue>
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Showing 1-6 of 6 comments
Dgo Jul 11, 2023 @ 12:56pm 
Hay 2 formas de configurar el control, una es por menu general, controles y otra es estando con el juego abierto, menu, menu rápido, controles. Quizás debas ver ambos. Por otro lado te digo que el emu de pcsx2 no funciona tan bien en ra como su versión suelta.
El Pingas Jul 11, 2023 @ 1:02pm 
Originally posted by Daegoth Vilfariel:
Hay 2 formas de configurar el control, una es por menu general, controles y otra es estando con el juego abierto, menu, menu rápido, controles. Quizás debas ver ambos. Por otro lado te digo que el emu de pcsx2 no funciona tan bien en ra como su versión suelta.

But last year I played a lot of PCSX2 and the gamepads shoulders/triggers worked fine! I don't know what happeend. I looked up difference between controller config (retroarch) and input config (core options) but nothing seems out of place. I didnt updated the core either so it must be human error. That or steam did something to the way retroarch takes the "Xbox Controller" input when they screw Steam Controller after the huge "new big picture/steam deck UI forced to desktop" debacle...
Fried Brains Jul 11, 2023 @ 1:04pm 
try using SDL input for PS5 controllers, don't use XInput
Fili Jul 11, 2023 @ 1:16pm 
Start by disabling Steam input and then try the method above, since DualSense does NOT operate on Xinput, unless emulated of course.
El Pingas Jul 11, 2023 @ 1:19pm 
Originally posted by Fried Brains:
try using SDL input for PS5 controllers, don't use XInput


Originally posted by Fili:
Start by disabling Steam input and then try the method above, since DualSense does NOT operate on Xinput, unless emulated of course.

Thanks for the input! Thankfully it seems it was somewhat human error but mixed with some weird thing of Retroarch since I checked MULTIPLE times the section of "controller config" and manually set the bumpers and triggers multiple times with no success. Even with different gamepads (generic non-xbox gamepads too. Bear in mind that they still are registered as Xbox controllers thanks to steam controller overlay).

I was about to give up when I pressed the "restore to default controlls" in the section where you set the button input in retroarch (not the core specific one).
Now it's fixed.


Saldy I can't mark this as an answer.
Last edited by El Pingas; Jul 11, 2023 @ 1:20pm
Fried Brains Jul 11, 2023 @ 1:28pm 
After you've mapped bindings the way you want them click on 'Save Controller Profile'.
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Date Posted: Jul 11, 2023 @ 12:45pm
Posts: 6