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IMPORTANT NOTE: As far as I know, these bindings will apply to EVERYTHING you play in Retroarch, not just the current core or current game. I haven’t yet found a way to apply or save them to just the current core or game.
Long Answer: Retroarch does this weird thing where, instead of binding your actual input device (keyboard, mouse, or joystick) to the emulated input device (virtual GBA buttons, in this case), you have to bind your keyboard to Retroarch’s own virtual controller called the Retropad, THEN bind the Retropad to the virtual GBA buttons. I don’t know why it doesn’t just let us bind the keyboard straight to the virtual GBA like most emulators.
In Retroarch 1.10.3, the menu you find at Quick Menu → Controls → Port 1 Controls lets you modify the binding of the Retropad to the virtual GBA buttons, but not the binding of your keyboard to the Retropad. It does, however, show you which keyboard keys are currently bound to each of the Retropad’s buttons. You can change these bindings in the menu at Quick Menu → Main Menu → Settings → Input → Port 1 Controls.
The keyboard-to-Retropad bindings in that menu are applied to all of Retroarch. They can’t be applied or saved to specific cores or games the way that the Retropad-to-virtual-GBA-buttons bindings in the Quick Menu can, as far as I know. So if anyone can chime in with a method to make the actual inputs to Retropad bindings game or core specific, I would really appreciate it.