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So, it might be best to use standalone RetroArch, or even just standalone PCSX2 for Playstation 2. Other than that, everything is working fine.
I haven't signed up for RetroArch achievements yet, but I don't know if it is really worth it. I am not all that gung ho on achievements anyway.
Directx it depend...for some games on cores i have notice weird things i think to Tomb raider 2 for the render of the water on dx11 with is....black. (Lara's home level ndrl).
Most of playstation games was built on OpenGL. Normal judging where the ps2 came from and his internal OS. (derivated from Linux so....OpenGL).
Depen also HEAVILY on the grazphics card you use.
If Nvidia you can just use everything is very good in internal drivers (dx9 until dx12 , same specially for OpenGL and Vulkan).
For AMD cards even recent i advertise rather for performance Vulkan. OpenGL is a bit bad...we of course it will depend your cg.
Nowadays it's better implementation for Yuzu by example. But yes it depend.
Smae goes for PPSSPP , Vulkan is better in performance but due to his more recent construction it 's possible it could have some glitchs.
Vulkan is the evolution of OpenGL fyi (sort of OpenGL++++ )
I use DX11 or DX12 for PCSX2 and no problems so far well not hardware wise at least.
I don't really have any stability issues. The only issue I have is when using PCSX2 with RetroArch on Steam. When I try to exit out of RetroArch, the RetroArch process continues to run until I go into to Task Manager and stop the process.
Do you have this issue as well?