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In the video, we can see that the Tiqqun is visible with the naked eye from Earth and yet blows up the moon? Wild.
On that note, in my demo run, I only had 85 people on my station, which is definitely not enough to start a whole new society, if you want genetic diversity. It seems like burning the bridges that hard immediately is a bit too much. There is no way the Tiqqun could ever return to Earth for any reason.
My other gripe is if the station is that advanced with that much technology under its belt, 1) how is it that no one saw this coming and 2) why are we using solar panels for energy when clearly we have access to more. Don't tell me solar panels power the VOHLE drive. That feels insane.
I know "iTs JuSt A gAmE" but honestly, these things took me out of the experience.
Yes that could be a challenge too.
Anyways, it seemed pretty clear to me that DOLOS and the entire world weren't aware of this consequence of using the drive. Part of space is getting people excited about going and seeing new horizons, and so that is why it's activated near the moon.
In a real world an engineering team would investigate all effects as and example you can do some light reading on the tech requirements of the Webb Telescope or read about the ongoing Environmental Assessment for Boca Chica.
https://en.wikipedia.org/wiki/Boeing_737_MAX_groundings
Yes, good engineering practice would absolutely have had first tests be at a safer location and on a vastly smaller and more expendable scale unless that's somehow inherently impossible.
But in reality, good engineering practice is not always followed.
You make a good argument.
Emprimaker, I agree with you 100%. You can't start a space opera by holding the player accountable for not reacting when faced with an obviously sociopathic tech-bro CEO with "kill everyone and start over" ethos. It's kind of insulting.
Actually, it's VERY insulting. If I heard absolutely nothing from the CEO, it would have been a better experience, I would have been completely clueless. Instead the game is prancing around like "haha, I got you, I got you, you didn't see it coming" and of course I saw it coming. We all saw it coming. The game's head writer is not as smart as they think they are.
But I got back at the game, stupid as it sounds...
I didn't start the engine, quit, removed my wishlist, and I hope the devs fall right onto their stupid smug faces at launch. I have saved humanity by refusing to play.
Also, bad ui, boring city building, same old resources, and despite the vast wealth of space being at humanity's fingertips, Earth is somehow still suffering. It's the same old "dark sci fi" crap and after 2020, 2021, and 2022 I'm sick of hearing about how dark and terrible our future is.
Also really the "vast wealth of space" does very little for ecological problems. Mineral extraction causes some environmental damage but it's not a top global problem.
It would be a better game IMO if there was a choice instead of just dumbly following the crazy CEO into the dark.
Yes, too bad we can't have less drama in our games at least. I agree with you about the failure to see space exploration as a means to improve the human experience in the example of Star Trek. I don't have any problems with the UI or build mechanics though I think they are better than having a hand tool that has an entire building inside it.
That's cool and all, but Bebop wasn't about the moon exploding and Mr. Bebop himself did not explode it, so I'm not sure why you call it "worked as a plot point".