Persona 4 Golden
 Тема закреплена. Скорее всего, здесь есть важная информация.
Persona 4 Golden 1.04 Patch Notes
Hello, Investigators!

This latest release of Persona 4 Golden includes a number of Quality-of-Life updates. Full patch details can be found below:
  • Updating application from 32-bit to 64-bit. This requires the user to have a 64-bit Windows OS (Windows 10) to run the game.
    - Once the game application is updated, 32-bit versions of Persona 4 Golden will no longer be playable. Save data should not be affected by this change.

  • Additional support for the following text languages: French, Italian, Spanish, German, and Simplified Chinese

  • Dual Audio options – choose between English or Japanese voice acting

  • New Quick Save game feature added – Feature allows you to suspend from any location in the game.


Thank you for playing!

ATLUS Comms
Отредактировано ATLUS West; 18 янв. 2023 г. в 21:10
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Сообщения 3145 из 64
Автор сообщения: CheeseBoar
Remove Denuvo, please.
Unlikely to happen.
Автор сообщения: RabeDennis
A Quality-of-Life update would be, removing denuvo
Agreed
Dual Audio options – choose between English or Japanese voice acting

Am i crazy? My version of P4G always had this option.
oh my gosh this will break my mods how do i stop update
"Sorry! Application has crashed."

I keep getting this error even after the update. Game closes at launch and/or gives me that error, please tell me how to fix it.
So what is the total size of this game with the remaster?
Anyone else noticing Persona 3 Portable font specifically for the numbers in P4G? Just my curiosity speaking but something didn't seem right. Plus generally speaking, it feels out of place than what I'm used to.
Автор сообщения: babydog
So what is the total size of this game with the remaster?
Someone else mentioned in another thread that it's now about 10 GB, smaller than the original port (13 GB).
Отредактировано Gestrid; 19 янв. 2023 г. в 23:40
Автор сообщения: RabeDennis
A Quality-of-Life update would be, removing denuvo

Read this carefully Sega!
Never updated a very old game
Speculative 1.04 patchnotes based on semi-public beta, from the old thread:

- Performance massively improved
- Filesystem now like P5R
- New graphics settings
- New quick save/suspend feature
- The AOA stutter is fixed
- Fixed title screen logo and "retum to Inaba"
- Dojima's sprite can now blink
- Various font changes
- They've also fixed the NG+ save slot "RESERVE" bug (appears pink as it's meant to)
- They even fixed the S. Link font and sub-text stroke outline inconsistency.
- The video files are now actual USMs rather than WMVs with the extension renamed; I know a lot of people had issues with cutscenes crashing, black screens etc with the current build of P4G so this is potentially good news.
- Another long overdue fix: Persona skill animations now play correctly at animations higher than 30 fps. E.g. The trail effect behind Izanagi-no-Okami's sword as it spins now matches the movement/speed of the model.
- Now appears to be named "Remaster Edition" rather than "Steam Edition"
- Also, yes there are files for multiple languages/localisations.
- SOS now has a prompt overlayed in dungeons to tell you which button you actually have to press to use it
Settings changes are as follows:
+ "Sound Output Device" selection
+ "Graphics Presets" (high, medium, low)
- "Animation Quality" REMOVED (not needed with better video encodes)
+ FPS Limit (30, 60, 90, 120) - can't uncap anymore
+ Button Display (manual controller UI selection)

some less positive points (it's unknown if these issues were fixed since beta or not):
- still has denuvo
- textures still poorly waifu2x'd
- still can't disable motion blur
- TexWrap bug still hasn't been fixed
- The skill description inaccuracies ("Arm Chopper" described as hitting once when it actually hits 2x etc.) are unfortunately still not fixed.
- Igor's model still doesn't blink despite his portrait doing so.
- Culprit boss fight still has the AI oversight
Took the game on a brief spin. It runs better on my old entry level hardware, earlier I couldn't maintain 60 fps so had to drop to 30 fps at 1440p, now I can run at 60 fps on high at 1440p. At first glance, looks like a great job on performance by Atlus.

The audio sounds better too, noticing treble that I didn't notice before, but I could be mistaken since I'm booting up the game after months.

The opening movie before the main menu appears looks slightly different- slightly grainy and lower resolution than before? Again I could be mistaken. Rest of everything looks sharper, cleaner, and with better gamma. Hope the game code is stable. Appreciate this update by the Devs!
Отредактировано yoship; 20 янв. 2023 г. в 11:31
While improved on many aspect, I found that this update add stutter on normal attack animation every time (on Steam Deck at least).

AOA stutter is fixed though so thanks.
Thanks! It works so smooth!
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