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Yukiko : agidyne, burning petals, mediarahan or salvation ( chakra ring ), mind charge, fire amp, fire boost and evade ice
Chie : God hand, agneyastra, power charge, mabufu ( only aim weakness enemy ), dragon hustle, apt pupil, auto tarukaja and evade fire
Kanji : Primal Force, power charge, matarukaja, mazio ( only aim weakness enemy ), regen 3 and evade wind
Teddie : -
Naoto : Megidolaon, invigorate 3, heat riser, shield of justice, for boss fight ( agidyne, bufudyne, garudyne and mind charge ) for dungeon ( mahamoon, mamudoon, hama boost and mudo boost )
Chie: Keep Apt Pupil and Power Charge until the bitter end, Revolution and High Counter are hilarious, Dragon Hustle for the final glory.
Yukiko: You can ditch Divine Grace when you learn Mediarahan/Salvation. It's a good idea to keep Fire Boost AND Fire Amp on her, she can learn Mind Charge through bike tours, I believe, Mudoon is useful.
Kanji: He learns Power Charge by Social Link and he uses it extremely well, Mazio is useful if you keep it for low SP knockdowns, Masukunda is useful, Atom Smasher deserves a mention because he doesn't learn any multi-target Physical skill other than this one, but this one is not too shabby.
Teddie: All the buffs, all the heals, Amrita, Ice Boost + Ice Amp is useful, Dekunda and Samarecarm as well.
Naoto: That's the real question here, depends if you want to tetra cast or instakill cast, Heat Riser is a must, also you can stack Invigorate 1, 2 and 3 but there is not much need to, you can keep Vorpal Blade on her if you want a Physical Skill but not really necessary, Megidolaon for emergency button, Angelic Grace for safety.