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I mostly stick to the same comp as you do: Yosuke, Yukiko, Kanji mainly because I just like the characters. The only negative consequense is that you lack Ice Damage. But there are countless Personas with strong Ice Skills you can fuse.
But if you however want to have Chie in your team I would switch her with Kanji. Yukiko is late game Magician beast and Yosuke is a allrounder with severe Physical and Heavy Wind Damage.
Yosuke: Garu/Evasion specialist, with his Sukukaja to help in evasion and Garu-spells for any of the mobs that weaks against wind. Can also be an off-healer if you keep his healing spells. Always keep Dekaja on him too
Chie: crit-physical. Try to keep as many physical based skill on her. Some people just throw out her rebellion/revolution but I didn't since she would crit less without it (duh). Bufu-type spells can be keep until near endgame/post Rise-dungeon since you wouldn't have anyone with Bufu spells until Kuma joins in.
Yukiko: Healer/Agi. Pretty much what it says on tin. Would suggest to throw out Recarm/Samarecarm though since you can always use an extra slot for literally anything else and use revive beads instead.
Kanji: Hard Physical/Zio. Similar to Chie but less crit and more pure damage. I've maintained Sukunda/Tarukaja on him so he can also buff the team up/debuff the enemies whenever physical/lightning is useless. Those buffs/debuffs helps to differentiate him and Chie for me, btw.
Kuma: Healer/Bufu. Similar to Yukiko but with Bufu-type spells instead. I've differentiate him with Yukiko by having him hold buff skills to compensate so he can buff/debuff the team/enemy whenever his spells is useless.
Naoto: Full All-Rounder. Couple of bike trips and levelling would let her learn all 6 element types. Add in Megido-spells and Mind Charge and you literally have someone who can fight all types of enemies.
In the late game, for me, I found the ultimate team that I think this gotta be the best composition ever: Naoto, Yukiko, Yosuke
Naoto: Mind Charged Bufudyne against boss with ice boosted weapon and accessory, have access to Megidolaon and light/dark for dungeon crawling. Ultimate Shield of Justice save the team a lot of times.
Yukiko: Dedicated healer (Salvation) with Mind Charged Burning Petals. Prime healer, at the same time prime Agi DPS
Yosuke: Second Healer/Support with Youthful Wind, have access to debuff Dekaja, with decent Wind DPS (I say decent because no mind charge)
You can change Yosuke with Chie/Kanji as physical attacker, but I choose Yosuke because I need second healer if the team only receive damage up to half. Also, if the enemy immune to physical attack, Chie/Kanji practically useless while Yosuke if the enemy resist to wind, he can still help the team being the second support (iteming or Youthful Wind)
Naoto and Yukiko though, IMO, is the must have.
Yosuke = for masukaja buff & healer *Youthful Wind Skill*
Yukiko = mostly healer & resu
You as main chara must have Personas :
- Yosh*tsune as Physical damager
- Kaguya = Wind Elemental Damager + Mahamaon Combo
- Alice = for "Die For Me" Skill + Zio/Maziodyne Combo
- Surt = because only this Persona had skill "Ragnarok" the best Fire magic in the game don't forget to add Delibitate skills + Megidalaon on this Persona.
- For Emergency Healer in case Yukiko down i tend use Scahat combo with Bufu/Mabufudyne skills
The rest is up to You
Almost Forgot, You also need skills Fire Break & Wind Break for Yukiko & Yosuke in case enemies had repel immunity for their Personas
Chie = best crit, area damage & dragon hustle ( 3rd persona )
Naoto = best for wipe enemies & shield of justice ( 3rd persona )
invigorate 3 skills useless since Naoto buff take half of her MP and took to long for regenerate the rest of her MP
also dragon hustle buff took half of Chie MP and only last 3 Turn kinda suck, if only dragon hustle buff last longer maybe Chie is more useable in Veryhard mode.
in conclusion both of them kinda not suitable for long battle.
Laugh in Hollow Forest
If you mean long battle in one who has proven their power Naoto is must have since her ultimate will save your team from devastating blow, enough for 3 times
better use MP for power charge + matarukaja/Revolution buff instead dragon hustle if you still insist using Chie as your physical damager.