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Focus on physical skills, healing yourself with 3 SP(dia) after casting AOE physical is much better than using 10 sp for Magaru simply for doing dmg
Also maybe try to have a combination of different SP magic powers, so just in case you are missing either Yukiko or Chie from your party, you can always have Bufu/Mabufu persona or Agi/Maragi
for buff/debuffing the best one you could get relatively early on is shiki-ouji since hes naturally immune to a lot of elements so slap him with your buff/debuff skills and later on near the end get fafnir since he's the one of the best personas for that too
If you are using the persona to actually clear dungeons, personally, I tend to balance out what would be missing in multiple team composition. For example, switching out one of the original three teammates with Kanji will lose an element and most likely a healing utility (yukiko and yosuke), so throwing on healing and one of the other elements would work. So in that instance, a physical dominant team with Chie and Kanji would greatly benefit from a healer like stated above.
Buffs and debuffs are really good to have since they are technically equivalent to more or less damage, for example, Matarukaja will really enhance a team's damage so for three turns that it'll have a bigger impact than a hard hitting attack like Primal Force. Obviously, this applies to battles that last more than one or so turns like in harder difficulties or when choosing not to overlevel (especially for Risette trophy).