Persona 4 Golden

Persona 4 Golden

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Josh Jun 13, 2020 @ 11:13am
Can you transfer ps vita save to pc?
Title :) ^
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Showing 1-15 of 15 comments
Thaza Jun 13, 2020 @ 11:13am 
no
Chad King Jun 13, 2020 @ 11:13am 
yes
My name is Denis! Jun 13, 2020 @ 11:15am 
Originally posted by BOB ESPONJA:
yes
How?
Josh Jun 13, 2020 @ 11:16am 
I have a nearly complete save file on vita and would love to finish it on pc :) I also noticed some people have the rarest trophies already
Karigard Jun 13, 2020 @ 11:19am 
I need this too. Anybody know how?
Josh Jun 13, 2020 @ 11:20am 
Originally posted by Karigard:
I need this too. Anybody know how?

I have backed up my save file from vita onto pc so i am ready in case its possible
Agus Jun 13, 2020 @ 11:56am 
Looking for the same answer
Linkmstr Jun 13, 2020 @ 12:57pm 
I've tried to import my own Vita saves into (C:\Program Files (x86)\Steam\userdata\********\1113000\remote)

But they don't work at all and gives a blank save slot like there's no save there at all. There might be a thing with the .binslot or some other thing relating to hex editing to make it work.
Last edited by Linkmstr; Jun 13, 2020 @ 12:58pm
Karigard Jun 13, 2020 @ 4:23pm 
Originally posted by Linkmstr:
I've tried to import my own Vita saves into (C:\Program Files (x86)\Steam\userdata\********\1113000\remote)

But they don't work at all and gives a blank save slot like there's no save there at all. There might be a thing with the .binslot or some other thing relating to hex editing to make it work.

I managed to do it with my save.
The ".binslot" file contains an MD5 Hash of the ".bin" file, that starts at 0x18. Create a MD5 hash of your Vita/PSTV ".bin" file and use a hexeditor to replace it in the ".binslot" file.

A message box with japanese Text appeared when I loaded the save, but I just clicked "Ok" and the game loaded the save just fine. Saved it again, and that updated all the metadata like time played, character lvl, location etc.
The only thins is, it changed the main characters name to the default name "Yu Narukami", but I can live with that.
Torin Jun 13, 2020 @ 7:55pm 
Originally posted by Karigard:
Originally posted by Linkmstr:
I've tried to import my own Vita saves into (C:\Program Files (x86)\Steam\userdata\********\1113000\remote)

But they don't work at all and gives a blank save slot like there's no save there at all. There might be a thing with the .binslot or some other thing relating to hex editing to make it work.

I managed to do it with my save.
The ".binslot" file contains an MD5 Hash of the ".bin" file, that starts at 0x18. Create a MD5 hash of your Vita/PSTV ".bin" file and use a hexeditor to replace it in the ".binslot" file.

A message box with japanese Text appeared when I loaded the save, but I just clicked "Ok" and the game loaded the save just fine. Saved it again, and that updated all the metadata like time played, character lvl, location etc.
The only thins is, it changed the main characters name to the default name "Yu Narukami", but I can live with that.

i don't understand the 0x18 part. Is it 0x18 dec offset, hex offset, or you refer to byte n° 18? Cheers
Torin Jun 13, 2020 @ 8:14pm 
For me, the system.bin MD5 hash start from 0x24 dec, with 16 dec length.
Last edited by Torin; Jun 13, 2020 @ 8:15pm
amathy Jun 13, 2020 @ 8:17pm 
Originally posted by Josh:
I also noticed some people have the rarest trophies already

there's a tool to unlock steam achievements and some people just give themselves all the achievements for all the games they buy
Karigard Jun 13, 2020 @ 10:59pm 
Originally posted by Torin:
Originally posted by Karigard:

I managed to do it with my save.
The ".binslot" file contains an MD5 Hash of the ".bin" file, that starts at 0x18. Create a MD5 hash of your Vita/PSTV ".bin" file and use a hexeditor to replace it in the ".binslot" file.

A message box with japanese Text appeared when I loaded the save, but I just clicked "Ok" and the game loaded the save just fine. Saved it again, and that updated all the metadata like time played, character lvl, location etc.
The only thins is, it changed the main characters name to the default name "Yu Narukami", but I can live with that.

i don't understand the 0x18 part. Is it 0x18 dec offset, hex offset, or you refer to byte n° 18? Cheers

0x18 is the hex offset, so in dec it is the 24th byte of the file. From there the hash is 16 bytes long.
Pebble Jun 14, 2020 @ 4:00am 
Originally posted by Josh:
Title :) ^
here ya go https://youtu.be/29QAtP2xrQA
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Date Posted: Jun 13, 2020 @ 11:13am
Posts: 15