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Didn't know there was a forum there.
That last one is my personal red flag because it destroys all the positive immersion to me, as well as any adequate 'feel of progression'. I know DkS games had it as well, but hey at least I can spam the shield there when I'm having troubles travelling long distances here and there as long as I have enough stamina there if I'm low on concentration or just having a bad day evading dmg/rolling around. Here things are much more brutal on their own, and having the mobs respawn each time is just crazy.
Not to mention mobs' unlimited tracking that you've mentioned there. I would also add their sometimes bs weapon reach but that's just a common hitbox trouble of (most likely) all Soulsborne games ever created I guess.
In the end, the game won me over with its gorgeous atmosphere (at least in the first area, haven't explored others much yet), its visuals and I really liked to immerse myself into it from time to time (the soundscape, the 'weighty' combat, the cryptic aesthetics - I loved all of it).
But there are some quirks to it that stop me from enjoying it to the fullest, sadly.
The lute ending still rocks tho.
and why u try forbid me being here? O_o
u Epic fanbois are weird.. your mumbling when you were caught lying make no sense.. nor your aggressiveness when u was trying forbid me being here..
I've never seen such a whining group of child-men as the Epic haters.
hopefully ur able to read.. or r u Epic Games employee?