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Сообщить о проблеме с переводом
The game doesn't really ever accuse Phelps or the player of doing a bad job, unless, of course, the player does do a bad job, but generally, good performance is appraised as such, regardless of any turns the story takes.
Let me elaborate: Phelps wasn't punished, but as a gamer who was controlling some of his actions, I felt was. Now, if I wanted to replay cases to get a 5-star rating, all I could be thinking of would be "yeah, I am doing a STELLAR job in wrongfully accusing people. What a thrill!"
The game doesn't really ever accuse Phelps or the player of doing a bad job, unless, of course, the player does do a bad job, but generally, good performance is appraised as such, regardless of any turns the story takes.
That's it. You are rewarded for putting innocent people behind bars! This is what bothers me. Good performance in this game as a detector just creates more misery for the world.
The whole Story was great in my oppinion. First it was tied to a true case and made it's own story out of it and second it was an interesting experience, that there is a bad guy who finally isn't just a retarded joke but actually a huge threat, extremely intelligent and very bold. How he played with the LAPD was great, he made complete fools out of them (i guess in a way just like the real Black Dahlia Murder, after all, he was never caught)
Besides, it's just realistic. Think about how many innocent people end up in prison every year around the world. People coming out after decades behind bars when suddely, the true killer was found. It just makes sense, to include that in this game.
I have listed two games in my original post where this is exactly not the case. I have also said I have greatly enjoyed the story of those two.
I do not have a problem with a grim story. I have a problem with this game's design philosophy. It expects you to excel at the cases, then tell you that you were actually messing it all up in a rather excellent five-star fashion.
The reward you get as a player is knowing that your choices the game expected you to make just made everything worse. This is my problem.
to me the reward you get as a player is a very well done story. the whole chapter is filled w/ unease because you ARE doing the wrong thing but the guy is so clever, as a member of the LAPD, you have no choice but to follow procedure. it really takes advantage of the fact that phelps isnt a private eye as one might expect in a 1940s noir inspired title. he's a mere police officer/detective who has to follow orders & do whats expected of him by his superiors. agree w/ shadowangel.