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>ignores the months spent making pretty much every plot character's movement animations fully unique with motion capture technology, paying for real actors due to having to animate every character's face with face scan technology which was innovative for games, the same months spent doing research on the 1940's from the city of Los Angeles to every clothing item ever modelled and textured in the game to the cars to even the smallest of things, like the packaging of morphine syrettes of the period (spoiler).
I'm not so much defending the game as saying that there were a few billion things you overlooked making that statement.
Same way I like to do things. Buuuut its only a game after. Stick with it, It makes sense later. All part of the story, without giving away any spoilers
Try better next time Rockstar Games.