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Our team is very small - because of that, our capacity is limited and prone to delays. We've remained transparent through all of the development process and will continue to do so.
https://trello.com/b/nsBmMfIa/outbrk-game
https://store.steampowered.com/news/app/1107320/view/3686805432417069193?l=english
and let us give you money!!
Well if you want to play something now, there's always Storm Chasers, if you don't mind playing a half-finished game, by a dev who vanished 2 years ago, and a mod staff who try to white-knight him and villainize anyone who asks questions .
I wouldn't, but hey, you do you.
Apparently they don't understand this. It would give a whole lot more feedback and details, plus actually fund them in the process. Early Access is exactly that.
I'd rather they take their time and do it right. The last thing I want to see is another half-broke Storm Chasers clone
There is a difference in teasing everyone with an obviously very playable game and waiting until something is done right. It's not like they can't ever update anything either. That would just prove they care in fact. The problem with the game you mentioned is the developer abandoned it for a long time and maybe again after returning. It's starting to feel like they only want to let an elitist group of people play it and show off what the rest of everyone can't have now. EA would only benefit them, not hurt.
You say "an obviously very playable game" but its really not.
Okay, so you have accurately articulated the NE movement of all storms, a structure sometimes featuring the cold pool to inflow notch with a Northeastern facing FFD. That's great work. I only said it wasn't entirely realistic because even if you replicated storm movement and structure on a radar off of scientific data, not every storm is the same and WILL throw you curveballs in real life you have never seen before. I'm not doubting that you all have done your homework and worked hard to make it as accurate as possible. And I wouldn't be disappointed with the result because at the end of the day, it's only a game and it's supposed to be more fun than doing this in real life which isn't fun at all. I've seen wedge tornadoes shift South and surprise all of us chasing it from the south as we run in terror trying not to have a storm giant kill us. Just as an example of what I'm referring to. I'm sure this game (if and when it will be released) will be an awesome game. I just didn't want to believe all this work was being done just to crush Storm Chasers and look like experts in the field at the same time. I've been studying Meteorology for 14 years and I'm still no expert. LOL. There is no way to realistically get storm behavior 100% right in a game, but it doesn't need to be in order to be enjoyable. I wish you all luck. And I look forward to seeing this game in action when it's ready.
the game looks ''DONE'' its need more dev and so on. GAME Release - 28 june, 2024 what i see on this game :)
Outbrk will do what you're describing because we're not trying to replicate it ourselves, our game systems are driven by real life scientific model data.