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Pressure tank advice
Just want some advice and tips on pressure tanks and where to place them for example, is it best to place a tank per drill and harvester or is it fine with 10 or so pipes in between the tanks?
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Showing 1-15 of 31 comments
Valykry Jun 2, 2022 @ 12:20pm 
I would say it's fine to do one tank for several drills. Remember, you have to keep shards in them for them to work. It'll probably get old having to constantly refill 47 pressure tanks.
I would personally just eyeball things, and add one in places where things look to be running slower than I would like.
HuskyDynamics Jun 2, 2022 @ 12:47pm 
The pressure tank boosts the pressure back up to the pressure of the intake pipe, but no higher. This means that you could have a really long pipe ending in a pressure tank and a drill, and the drill will receive the same pressure as if it was directly connected to the intake pipe. However, having multiple pressure tanks next to each other won't do anything, since they can only boost the pressure to the level of the intake pipe.
MertM Jun 2, 2022 @ 12:48pm 
I use 1 pressure tank for 28 T2 drills. Actually it doesn't really matter much and you kind of want them to be asyncronous so dirt doesn't accumulate on one spot and prevent having computer do many calculation at the same time. I believe for T1 it drops from 6 to 5 seconds or so.
golddragonclaw Jun 2, 2022 @ 1:04pm 
Alright thanks everyone.
So far my plan or layout is a tank on 10 t1 and 1 tank on 5 t2.
The 11 belt between then also have a tank. Was checking if it any good or not.
PattyC Jun 2, 2022 @ 1:04pm 
The closer the pressure tank to a drill the faster it spits out dirt chunks but not by much.

Testing results all T2 equipment.

PT directly into drill - 17 dirt chunks of dirt per minute 370 PSI
PT not in system at all - 13 chunks of dirt per minute 90 PSI

PT's have absolutely no effect on ore weight what so ever. Depth of drilling is the only factor on ore weight.
Last edited by PattyC; Jun 2, 2022 @ 1:09pm
golddragonclaw Jun 2, 2022 @ 1:05pm 
What's the info on pt on harvester? If have the info?
For the t2 drills following your info. I can probably set 1 pt on 10 t2 or should I do more t2 drills on 1 pt?
Or would it be best if I just put the row together on to 1 pt?
For example, 11 belts and 10 t2 on 1 pt and 11 belt and 20 t1 on 1 pt?
Last edited by golddragonclaw; Jun 2, 2022 @ 1:13pm
PattyC Jun 2, 2022 @ 1:14pm 
Originally posted by golddragonclaw:
What's the info on pt on harvester? If have the info?
For the t2 drills following your info. I can probably set 1 pt on 10 t2 or should I do more t2 drills on 1 pt?
You could put as many drills you want on your system as long as your computer can handle it. If you want your drills to work at the same speed just make sure they are all an equal distance away from a PT. You can fork 100 drills off of one PT as long as they are an equal distance away they will produce dirt at the same speed.
Last edited by PattyC; Jun 2, 2022 @ 1:17pm
golddragonclaw Jun 2, 2022 @ 1:15pm 
Ok
PattyC Jun 2, 2022 @ 1:19pm 
The conveyors and harvester also depend on speed. Just my preference but I keep my harvester and conveyors on a separate system than the drill so I can shut the drills off and let the conveyors run clean.
golddragonclaw Jun 2, 2022 @ 1:30pm 
Do you know in how many drills can overload a t2 harvester?
PattyC Jun 2, 2022 @ 1:33pm 
Originally posted by golddragonclaw:
Do you know in how many drills can overload a t2 harvester?
I have run 60 drill through one harvester and it didn't clog up once. So I doubt it matters how many drill per harvester. Just make sure the harvester and conveyors have good water pressure. FYI I also never use funnels
Last edited by PattyC; Jun 2, 2022 @ 1:36pm
golddragonclaw Jun 2, 2022 @ 1:41pm 
For belts, how many belts per tp is best or good?
Klandor Jun 2, 2022 @ 2:38pm 
Originally posted by golddragonclaw:
For belts, how many belts per tp is best or good?

The answer, at this time, is: It depends.

The reason it depends, is based on your Pipes. Cloutium Intake has a higher pressure than an Iron Intake. Cloutium Pipes deplete pressure at 2.5 per Pipe, while Iron Pipes depletes the pressure at 3.0 per Pipe. Also, placing an Iron Pipe AFTER a Cloutium Intake creates a limiting factor. It drops the pressure to the MAX pressure of an Iron Pipe. So the factor is not how many Belts, how many Miners, or how many Harvesters, but rather a function of your Intake Pipe vs. the length of your Pipe run until the next Pressure Booster. At that point, the calculations all start over from the beginning...

What I don't know, and have no plans to test at this time, is what happens if you have a Cloutium Intake, a run of Cloutium Pipes, a single (or multiple) Iron Pipe, and then install a Cloutium Pressure Booster. I don't know if the pressure goes all the way up to the Pressure of the Cloutium Intake or if the Iron Pipe(s) creates a max pressure CAP...

Edit: There are also Pressure Booster Hooks that you can create on the Forge at Icehelm. I have not yet played around with them, but I'm sure they're documented somewhere as to exactly what they do... I'm still building a temp setup at Icehelm, while I continue to dig out the rest of the space...
Last edited by Klandor; Jun 2, 2022 @ 2:40pm
golddragonclaw Jun 2, 2022 @ 2:57pm 
Thanks, I went to Cloutium pipes and no longer using iron

So every 40 pipe will lose 100.
I have my Cloutium pump pack with the 4 water pressure, I think it a t2
At what pressure will make the belts "fast"?
Last edited by golddragonclaw; Jun 2, 2022 @ 3:01pm
Klandor Jun 2, 2022 @ 7:19pm 
Originally posted by golddragonclaw:
Thanks, I went to Cloutium pipes and no longer using iron

So every 40 pipe will lose 100.
I have my Cloutium pump pack with the 4 water pressure, I think it a t2
At what pressure will make the belts "fast"?

I haven't gotten T2 gear operational yet, so I cannot comment on that. I don't know *IF* I'll be able to, because I think I'm running into Unreal Engine bugs. The game, itself, is suddenly completely lagging out, but the computer itself is not having issues. I go into the game and immediately notice some lag. Within a minute or two the lag reaches unplayable levels, but switching over to something else and the computer is moving flawlessly. A check of Task Manager shows no performance spikes, only about 24% processor utilization, 4 to 6 GB of RAM usage (out of 32), 2-ish GB RAM (out of 8) usage, etc. So it's not hardware, so it has to be software. My drivers are fully up-to-date, I'm seeing no extreme heat on any components, and everything seems to be performing well at the hardware level... Until the Unreal Engine situation gets addressed, Hydroneer has become unplayable.

Also, the performance issues only occur once I load my save file. My next thing to test would be how Hydroneer performs if I start a new game, using the knowledge I've learned from this first game...
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Date Posted: Jun 2, 2022 @ 12:07pm
Posts: 31