The Last Spell

The Last Spell

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Apr 24, 2024 @ 6:00am
Dwarves of Runenberg DLC & Free Update OUT NOW!
New weapons, new map, new race, new items.

View full event information here:
https://steamcommunity.com/ogg/1105670/announcements/detail/7454095233531526553
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Showing 31-45 of 46 comments
LaughingGoddess Apr 27, 2024 @ 2:21am 
I loved the update but dwarves seem far too common and their -2 move points trait feels very punishing...
Thats my only complaint, everything else is great!
Crabulon Apr 28, 2024 @ 1:01am 
Originally posted by Unreal Ed:
Is the DLC worthwhile for someone that is just starting into the game (first real town cleared)? Or is it more like lategame content?

In my judgment this DLC is more worth it for first time players - not enough here to make a 50 hour player come back and play it all again, but it does make the game feel more complete. I'd say this DLC is a little overpriced, but the base game is probably underpriced - its a great game and I think you'll be satisfied with it with or w/o the dlc.
jakubszt Apr 28, 2024 @ 1:45am 
At last decided to buy, tho now i feel guilt that i waited so long... AWESOME GAME:praisesun:
Sakurzasty Apr 28, 2024 @ 2:31am 
Maybe a silly question, but how to get to the aforementioned ‘Weapons Selection: Before the start of your run, choose which weapons you'd like to wield in it’?

Nowhere on the omen selection screen or the cities screen do I see any option related to this mechanic....
Rifou Apr 28, 2024 @ 8:26am 
Originally posted by Sakurzasty:
Maybe a silly question, but how to get to the aforementioned ‘Weapons Selection: Before the start of your run, choose which weapons you'd like to wield in it’?

Nowhere on the omen selection screen or the cities screen do I see any option related to this mechanic....

Hi ! You need to unlock 4 weapons in one category (physical, ranged, magic) to get it. You can then access it in the top right corner of the world map.
Durrrrwin Apr 29, 2024 @ 7:27am 
Originally posted by Zedd Ishtar:
Originally posted by The Skinner Man:
I'm not buying this until you fix the steam deck joystick bug that renders the game unplayable. And hasn't been fixed in 6 months.
Hi, we're deeply sorry about this issue and we are in contact with Valve. This issue was introduced for a handful of games following an update on Steam Deck, and Valve told us recently they found a fix. The next SteamOS update should fix the problem, we're crossing our fingers!
After switching compatibility settings to proton 9 beta, it seems to work just fine, fyi
thatxpguy Apr 30, 2024 @ 1:00pm 
Awesome, I think I will finally 100% this gem
emp456 May 1, 2024 @ 2:46am 
Originally posted by sandman25dcsss:
Originally posted by emp456:

To force owners of the game to buy the dlc apart at its price without any extra discount. It's the same as Paradox does, for instance: attract new players with extra discounted complete bundles leaving og owners out of the extra discount.

It's the contrary they should do (reward the og backers, always) but this awful idea is nothing new, sadly. It's much more disappointing to see it here than on a Pdox game, where we can expect that kind of thngs.
There are 2 opposite ideas here and both make much sense. One is what you described, but another is to give greater reward for spending more money.

Yes but an actual owner of the game is not going to buy it again in a bundle, so that greater rewards goes for newcomers. My point stands, make a completion bundle for owners apart from the newcomers bundle and imo all would be fair. But removing what you already had...only has 1 purpose and that was my point and my complaint. Either that or it was an error, but it it clear now it was not an error :P
emp456 May 1, 2024 @ 3:04am 
Originally posted by DarkStas:
Originally posted by emp456:

To force owners of the game to buy the dlc apart at its price without any extra discount. It's the same as Paradox does, for instance: attract new players with extra discounted complete bundles leaving og owners out of the extra discount.

It's the contrary they should do (reward the og backers, always) but this awful idea is nothing new, sadly. It's much more disappointing to see it here than on a Pdox game, where we can expect that kind of thngs.

But you could buy bundle and it will exclude game (and other dlc that you already own) and you will get discount in it on dlc (and will pay only for that dlc)... It work for all games in Steam...

No, sorry, you are wrong. What you describe is what was working before the change. Now that there's no completion bundle, the base game is included with the price for that bundle (visually, Steam tells you that you already had the game with a cross out of that text, but the price of the base game still counts for the total bundle price discounted or not)

As i said, it's a very disappointing move for an indie dev, at least when you remove something you already had. But as this is apparently published by 3 companies (1 from Japan, 1 from China and 1 from France, as the devs) it's more than possible that this is a move promoted or simply made by any of those pubilshers, or by all. In any case, a disgusting change for original pre-release owners.
Kaldazar May 1, 2024 @ 4:57pm 
I loved the game since beta, and I love this new content and features. But damn, this statue boss fight is annoying... I hated dryads the most before the DLC, but this one wins by far. Annoying immortal statues which damage and debuff you through the map. Annoying rune stones which spawn annoying bullet sponge elite exploding monsters, and with each new statue you need to destroy them again, while being swarmed by high tier hordes, elites included. Argh. I've been studying game design for years now, and this is about the subtle difference between an interesting tactical challenge and just suffering.
76561199515240915 May 2, 2024 @ 12:25am 
Originally posted by ShadowNinja:
Are there plans to release on console? I currently have for Nintendo Switch and am interested in DLC but don't want to buy the game again.
Hi! Our current focus is on the PC version first. When we'll have more information about the consoles version with our partners, we will let you know!
King Kazoo May 8, 2024 @ 3:53pm 
Love this game (going on 350 hours) but to be honest the DLC seems underwhelming.

The base games is $25 and the DLC is $30? Then please add 4 more levels, and, a whole new set of perks, passives and items.

The content they've added seems right on track for how the game should evolve - just not really matching the price point in my humble opinion.
Last edited by King Kazoo; May 8, 2024 @ 3:54pm
sandman25dcsss May 8, 2024 @ 10:55pm 
Originally posted by King Kazoo:
Love this game (going on 350 hours) but to be honest the DLC seems underwhelming.

The base games is $25 and the DLC is $30? Then please add 4 more levels, and, a whole new set of perks, passives and items.

The content they've added seems right on track for how the game should evolve - just not really matching the price point in my humble opinion.
I guess something is wrong with your regional price on Sream. Base game price is 250% of DLC price in my region.
ClevaEnGeanyus2 May 11, 2024 @ 4:29am 
Some of the new features require specific strategies in order to be used "correctly", which is fine for the most part - players have been given the ability to toggle off weapons they don't wish to use. However, potions have no such ability. If Steam achievements are anything to go off of, they're fairly niche, but I still used them to enhance characters that were already powerful or to deal with level specific hazards.

The new beers, however, clog the alchemist with questionable options like "give up your damage for more accuracy" which is an option reserved for the foolish and desperate; you can get more accuracy from leveling up, specific talents, gear, or through reducing dodge via debuffs (druidic staff, usually). The consumable is by far the worst option. You'd be better off sacrificing damage on a level up and using a damage potion to make up the difference, but you can't make that choice... because RNG decided to give you beer, instead.

In summary, potion variety should be adjustable, just like weapons. They've gone from being niche to a hard sell, and I've been kicking myself for getting the essence unlock for beer. I'd have been better off just ignoring it.

Edit: By the way, the scroll for the great shield's ability has the wrong name on it. Walls of pain has the name for the gauntlet, I think.
Last edited by ClevaEnGeanyus2; May 11, 2024 @ 4:43am
76561199515240915 May 13, 2024 @ 1:59am 
Originally posted by King Kazoo:
Love this game (going on 350 hours) but to be honest the DLC seems underwhelming.

The base games is $25 and the DLC is $30? Then please add 4 more levels, and, a whole new set of perks, passives and items.

The content they've added seems right on track for how the game should evolve - just not really matching the price point in my humble opinion.
Hi, could you indicate me from which country you're from? Dwarves of Runenberg DLC is intended to be at 7,99€/$7,99 with regional pricing from Steam. There may be an issue here that we would need to investigate.
Last edited by Zedd Ishtar; May 13, 2024 @ 1:59am
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