The Last Spell

The Last Spell

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mikusama Jul 18, 2021 @ 7:08am
Feature Request : A QUICK WAY TO REPAIR WALL
Right now it's tedious to click on each block and repair. We should be able to select several blocks, and repair them in two clicks.
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Showing 1-7 of 7 comments
guillermoalcantaram Jul 18, 2021 @ 12:33pm 
Or pick an option like "full wall repair"
Last edited by guillermoalcantaram; Jul 18, 2021 @ 12:34pm
Kienan Jul 18, 2021 @ 1:05pm 
Also, an easy way to upgrade walls. It's currently a real pain if you want to upgrade a whole section of wall.

Also, it's already been mentioned elsewhere, but I think repairs should cost 70% (or even less) per HP than building a new wall. As it stands, as long as you make it through the night in good condition/panic, you don't care if your walls get outright destroyed; it all costs the same, so there's no incentive to keep them from being destroyed outright.
mikusama Jul 18, 2021 @ 2:22pm 
Originally posted by Kienan:
Also, an easy way to upgrade walls. It's currently a real pain if you want to upgrade a whole section of wall.

Also, it's already been mentioned elsewhere, but I think repairs should cost 70% (or even less) per HP than building a new wall. As it stands, as long as you make it through the night in good condition/panic, you don't care if your walls get outright destroyed; it all costs the same, so there's no incentive to keep them from being destroyed outright.


Absolutely.
0x90 Mar 31, 2022 @ 6:36pm 
Same for traps. You have to click on a trap, then click repair and then click confirm. And you have to do this for every single trap. This is SUPER annoying.
kory Apr 1, 2022 @ 1:08am 
There is a "repair" button in the lower right when you are on the build menu for materials
kory Apr 1, 2022 @ 1:08am 
oops, lower left
tanglerds Apr 1, 2022 @ 1:12am 
Originally posted by Kienan:
Also, an easy way to upgrade walls. It's currently a real pain if you want to upgrade a whole section of wall.

Also, it's already been mentioned elsewhere, but I think repairs should cost 70% (or even less) per HP than building a new wall. As it stands, as long as you make it through the night in good condition/panic, you don't care if your walls get outright destroyed; it all costs the same, so there's no incentive to keep them from being destroyed outright.
You can just build stronger wall on top of current one. It will subtract only resources needed for upgrade
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Showing 1-7 of 7 comments
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Date Posted: Jul 18, 2021 @ 7:08am
Posts: 7