The Last Spell

The Last Spell

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Flavalicious Mar 28, 2023 @ 1:51pm
Wand Boi Multishot is pretty OP
Beat the 4th map's boss with basically a single hero lol. was a 10 action per turn caster with a wand, offhand wand, xbow/shield build with multishot juiced up to 8 volleys. He also had 2 scrolls of magic missiles on him and 2 trinkets that gave me an extra AP consumable each turn and i had quick reload. Basically dumped 80 magic missiles into the boss in a single turn at like 45% crit rate and damage boosted by a bit over 200. Was pretty amusing. I had assumed wand had potential but it wasnt until i hit map 4 where i had to consider mobility that i really started messing with other loadouts.

Turns out 2 casters with teleporting offhands and like 200 mana makes it fairly manageable lol. The more you know i suppose :D
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Showing 1-13 of 13 comments
Bumc Mar 28, 2023 @ 2:01pm 
That was basically my strat for 0 unlock run -- build a teleporting multishotter and kill bosses in a single volley.
140 mana is the cap, but there are multiple ways to restore it to not run dry too early.
Elython Mar 28, 2023 @ 2:15pm 
I did the same thing on the final map and I don't think you can beat the bosses with not a wand easily, you don't even need that much mana, 70-90 is good enough. Critical strike is more important to me.
Azktor Mar 28, 2023 @ 2:17pm 
They are a must have in any team, a bit slow to get going (get to a good number of crit chance/crit damage/multtiattack) compared to opportunist or poison. But they do melt bosses
Bumc Mar 28, 2023 @ 2:31pm 
You don't need crit for a wand user, opportunism+isolation works well enough both for mobs and for boss. Crit is unreliable against mobs and expensive in general (higher cap ofc).

Contamination counts as a debuff, or you can use anything in second weapon set to enable opportunism.
Flavalicious Mar 28, 2023 @ 5:09pm 
Originally posted by FocusTheBeast:
I did the same thing on the final map and I don't think you can beat the bosses with not a wand easily, you don't even need that much mana, 70-90 is good enough. Critical strike is more important to me.

I was using workers on mana wells to boost it so stat wise my toons were super strong.

I had a wierd run where i had virtually nothing for corpses to work with on the first few nights. Was like night 5 by the time i started being able to actually farm corpese for resources, so i had lots of extra workers earlier to boost mana pools into space.

And despite 100+ mana being a ton, it does get eaten pretty fast when your chain nuking lol. I had a mage holding down 1 wall on his own with 2 spell books so he could get off multiple lightnings/fireballs every turn lol.

Also finally had a good poison toon. The Magic orb is VASTLY superior to the other poison sources (or so it seems), makes me feel bad for wasting my time trying to fan daggers and hand crossbow bolts. lol

This games been a lovely little find. Didnt know anything of it, saw it on a stream like 2 weeks ago, glad i gave it a shot. Incredible the quality indies can pull off these days.
Last edited by Flavalicious; Mar 28, 2023 @ 5:16pm
GreatPalm Mar 29, 2023 @ 1:18am 
multishot is op in general. The mod is kinda rare but you don't need a lot of mod slots to get enough of it, unlike crit.
Samseng Yik Mar 29, 2023 @ 1:24am 
Even with only a "initiator perk +2 multihit"
My very high crit wand user with "each critical hit recover 1 mana" holding final night lane by his own.
Basically just focus down the "strong type enemy" since the weaker killed by ballista anyway.

OP or not is hard to say
1) crit really require investment to be good.
2) this build useless a certain enemy who have extreme mirror damage reflect
Last edited by Samseng Yik; Mar 29, 2023 @ 1:25am
Flavalicious Mar 29, 2023 @ 1:37am 
I think you can stack crit fairly easily through gear if you get the right equipment in the shop. Get certain armours or even secondary weapons that act as stat sticks, 6-10% crit on a single gear slot is pretty crazy. Compared to almost every other attribute but + actions or maybe + multi, it probably has the best weighting versus paying for it during level up.
I'd say crit probably not manditory but if you can get it without gutting the rest of your stats, its definitely nice to have on the character, with so many "shots" it can really add up over an entire turn.

eitherway the fact theres discussion and people prefer to build one way or the other just basically hightlights how nicely the games made. Lots of choice.
Last edited by Flavalicious; Mar 29, 2023 @ 1:39am
GreatPalm Mar 29, 2023 @ 4:38am 
there is choice because you will have too much damage if you go minmaxing. There is no boss or monster that has so much hp. There will be no choice if we have bosses with like 1mil hp and you have to kill them asap. Everything that cannot benefit from multishot will suck
Last edited by GreatPalm; Mar 29, 2023 @ 4:38am
halloween nowi Mar 29, 2023 @ 8:04am 
the boss on map 4 is more about getting all the extinguishes than actually having enough damage for when he comes down as he only has ~20k health with apoc 1 which is less than almost all the other bosses total health
Nordil(Hun) Mar 30, 2023 @ 5:25am 
Originally posted by Flavalicious:
Originally posted by FocusTheBeast:
I did the same thing on the final map and I don't think you can beat the bosses with not a wand easily, you don't even need that much mana, 70-90 is good enough. Critical strike is more important to me.

I

Also finally had a good poison toon. The Magic orb is VASTLY superior to the other poison sources (or so it seems), makes me feel bad for wasting my time trying to fan daggers and hand crossbow bolts. lol

This games been a lovely little find. Didnt know anything of it, saw it on a stream like 2 weeks ago, glad i gave it a shot. Incredible the quality indies can pull off these days.

Wait till you find the druid staff and have it on +5 bounce:) It tops the magic orb because it does not reduces health by equipping, and also because bounceing bees do damage as well, whereas on magic orb only the middle enemy gets damaged.

A handcrossbow actually is also a quite good poison spreader. Just think about it. Contaminate the enemy, then poison. Use hand crossbow to kill it, now it spread. Now do that again. If you get multi-hit up you will be doing 7 attacks PER shot of a hand crossbow. Equip in both hand hand crossbows and in the offhand also hand crossbows, now you have about 10*7 hits from a single toon, while you can poison 2 guys. (Now you basicly can spread the poison where ever the hell you want:D)

Regarding indie games yep agree. They make fun, interesting, and so on games.
Big companies? ->they are more focused these days on making their games unplayable via DRM-s, or they are more focused on getting your private data then making fun and interesting games. (Or making new LAUNCHER-s that add nothing to the game beside making it unplayable:D)
halloween nowi Mar 30, 2023 @ 8:51am 
Originally posted by Nordil(Hun):
Originally posted by Flavalicious:

I

Also finally had a good poison toon. The Magic orb is VASTLY superior to the other poison sources (or so it seems), makes me feel bad for wasting my time trying to fan daggers and hand crossbow bolts. lol

This games been a lovely little find. Didnt know anything of it, saw it on a stream like 2 weeks ago, glad i gave it a shot. Incredible the quality indies can pull off these days.

Wait till you find the druid staff and have it on +5 bounce:) It tops the magic orb because it does not reduces health by equipping, and also because bounceing bees do damage as well, whereas on magic orb only the middle enemy gets damaged.

A handcrossbow actually is also a quite good poison spreader. Just think about it. Contaminate the enemy, then poison. Use hand crossbow to kill it, now it spread. Now do that again. If you get multi-hit up you will be doing 7 attacks PER shot of a hand crossbow. Equip in both hand hand crossbows and in the offhand also hand crossbows, now you have about 10*7 hits from a single toon, while you can poison 2 guys. (Now you basicly can spread the poison where ever the hell you want:D)

Regarding indie games yep agree. They make fun, interesting, and so on games.
Big companies? ->they are more focused these days on making their games unplayable via DRM-s, or they are more focused on getting your private data then making fun and interesting games. (Or making new LAUNCHER-s that add nothing to the game beside making it unplayable:D)
the main upside of orb/hand crossbow poison is that since they deal no direct damage they cant miss so theyre very reliable and allow you to build less accuracy than something like druid staff
Flavalicious Mar 30, 2023 @ 9:19am 
ill have to give druid staff another go, i did like the poison spreading ability but only had the magic orb capable of straight up fully infecting entire packs of mobs to the point they would die from the dot in a single cast, but i also havent really went all in on the staff.

Time to play around some more, muhahaha
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Date Posted: Mar 28, 2023 @ 1:51pm
Posts: 13