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I like the game overall a lot its just it lacs of challange and someting to achieve i guess.
In fact, if anything was to be added it ought to be more and NEGATIVE Omens that would increase player agency of difficulty on the high end.
From something mild like "-2 MV to all heroes" to something completely game changing like "+50% damage with unarmed hits. Cannot use weapons"
For those looking for more - has anyone considered doing/done two hero/solo runs?
They Are Billions has a mix and match difficulty settings. Depending on your choices, it gives a difficulty score. It works very well.
The Last Spell has this stacked difficulty, not quite ideal, if someone doesn't like one aspect of it, they are still forced to play with it. I don't really like apoc 6, if more apocs will be added on top, I would be stuck with that.
However, some players limit their choices voluntarily, lots of scenarios have been tried.
The most severe difficulty increase would be the decrease of total number of houses. I find these runs the most skill challenging, even on apoc 0.
Currently, I'm trying a minimalist base, slow traps only as defense, opportunism only as damage build up, Glint apoc 0. Some streamers are doing 'theme' runs, and that seems to be the future for long term fans of this game.
Hopefully modding will allow more customization of 'theme' runs.