The Last Spell

The Last Spell

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Fortytudo Jun 8, 2021 @ 1:24am
Having more heroes is actually detrimental?
Usually I was playing with 3 starting heroes and by the end they all had 11-12+ lvl
Last run I tried +1 starting hero and by the night 12 they all barely scratched lvl10 even with heavily focused +%exp, some of them even had 180%+ exp gain.
Now I am back to playing with 3 heroes and by the night 6 they alrdy have lvl 8

If it works the way I think it works then rushing more heroes is backfiring badly since lvl ups are so important in this game.

Can someone confirm? I always wondered how exactly this exp system works because sometimes I had certain characters recieve less exp even tho they all had the same experience gain modificator and the game tells you it "shares" the exp.
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Showing 1-15 of 118 comments
Myth Alric Jun 8, 2021 @ 3:18am 
I am not sure but I believe you are right, that it splits xp between everyone in the group. If one character seems to level faster than another even though they have the same xp modifier it might be because one of them got the modifier earlier in the game than the other, so is slightly ahead.
Fortytudo Jun 8, 2021 @ 3:28am 
Originally posted by Myth Alric:
If one character seems to level faster than another even though they have the same xp modifier it might be because one of them got the modifier earlier in the game than the other, so is slightly ahead.
I still dont get it. I had 3 starting guys with the same exp modifiers. After night 1 two of them got lvl3 and the other got only lvl2.
EndlessSauron Jun 8, 2021 @ 3:44am 
I almost want to think that the amount of kills each get also determines how much XP they earn?
Ysen Jun 8, 2021 @ 4:29am 
Originally posted by EndlessSauron:
I almost want to think that the amount of kills each get also determines how much XP they earn?

Yes, it seems to me that there's a certain amount of shared experience, but they also get additional XP from kills.
Fortytudo Jun 8, 2021 @ 4:35am 
Would be nice if someone from the dev team could clear things out for everyone.
Synical Jun 8, 2021 @ 6:43am 
Hardly detrimental. Having an addition 18 - 24 AP is vastly preferable to a few extra levels on 3 characters.
RicWalker Jun 8, 2021 @ 7:02am 
cant you guys read? in the after battle screen and in the tutorial screens its stated that the EXP is split between the charcters. So yes, more heroes means slower leveling.

but Synical is right, having one or two more means more firepower and that is better than levels. the boni from levels and talents are nice but the true power comes from the equipment.

i rather have more man with decent equipment, than 3 high level and high equipment.
Fortytudo Jun 8, 2021 @ 7:18am 
Originally posted by RicWalker:
i rather have more man with decent equipment, than 3 high level and high equipment.
The thing is - in the beginning you dont have decent equipment and the waves are extremely easy to handle. If you hold as long as you can with 3 heroes then that means you will have overleveled characters and then you can recruit a new one whos gonna be just as overleveled as the hero with most exp in your roster. That way you dont need to split the scarce early equipment but also save a ton of exp. And dont forget about skills which are also extremely important.
Lemdoran Jun 8, 2021 @ 8:48am 
Personaly i grab the +25%(20?) xp at first lvl up, and take as much xp items as possible as long as i can handle it (they mostly have bad stats but are totaly ok until night 6-7 most of time), that compensate the xp sharing among more peoples. Then switch back to purely battle equipement fort last stages. My heroes tend to finish night 12 lvl 10 wich is okey-ish statwise.

But as op said, saving some stuff and NOT recruiting heroes until necessary are probably a good idea. Especialy considering the inn "lvl up" his hero pool each day. The latter you recruit them, the higher lvl they'll be from the start.
Last edited by Lemdoran; Jun 8, 2021 @ 8:49am
Action economy seems better than what a single level would give. Even if you get two rare level ups and a good perk, is it worth losing potentially 6 or 7 extra attacks and actions?
Fortytudo Jun 8, 2021 @ 11:38am 
Originally posted by Quakerpuss:
Action economy seems better than what a single level would give. Even if you get two rare level ups and a good perk, is it worth losing potentially 6 or 7 extra attacks and actions?
You dont get it. Until night 6-7 you shouldnt have any problems defending with only 3 heroes. Hell, some people can survive night 6 with 0 unlocks, so getting the 4th hero before night 6 only hurts your exp income.

Its much better to get lvl 8 on all heroes before night 7 and then hire another lvl 8 hero because the highest hero lvl in the tavern is equivalent to your highest lvl character.

Tell me whats better: 6 lvl 14 heroes by night 12 or 6 lvl 10 heroes? Its obvious.
Telzen Jun 8, 2021 @ 12:56pm 
Originally posted by Fortytudo:
Originally posted by Quakerpuss:
Action economy seems better than what a single level would give. Even if you get two rare level ups and a good perk, is it worth losing potentially 6 or 7 extra attacks and actions?
You dont get it. Until night 6-7 you shouldnt have any problems defending with only 3 heroes.
Yeah I'm willing to be the vast majority of players can't do that. Sure if you are pro then do it, nothing stopping you. But its probably bad advice for most people.
Fortytudo Jun 8, 2021 @ 1:06pm 
Originally posted by Telzen:
]Yeah I'm willing to be the vast majority of players can't do that. Sure if you are pro then do it, nothing stopping you. But its probably bad advice for most people.
Well Its not my or the games problem that you are unable to use the tools provided to you.

But we arent talking about whether you can or cant do it. We are talking about the simple fact that by taking more heroes early you reduce their exp gain. I dont care if its a "bad advice" for the "vast majority of players". Its a piece of information, do whatever you want with it.
Last edited by Fortytudo; Jun 8, 2021 @ 1:07pm
Myth Alric Jun 8, 2021 @ 2:31pm 
Personally I try to wait for the inn as late as possible, not due to the xp reduction of having more characters, but because the cost of the inn and hiring a new character at max level is pretty high and it doesn't provide any resources. Of course if you can't survive without it, get it. Survival comes first, but then second is building up your economy the best you can.
Telzen Jun 8, 2021 @ 7:42pm 
Originally posted by Fortytudo:
Originally posted by Telzen:
]Yeah I'm willing to be the vast majority of players can't do that. Sure if you are pro then do it, nothing stopping you. But its probably bad advice for most people.
Well Its not my or the games problem that you are unable to use the tools provided to you.

But we arent talking about whether you can or cant do it. We are talking about the simple fact that by taking more heroes early you reduce their exp gain. I dont care if its a "bad advice" for the "vast majority of players". Its a piece of information, do whatever you want with it.
Reading comprehension please. I didn't say anything about whether or not the xp is or isn't shared. Just that most players can't survive those nights without a 4th character.
Last edited by Telzen; Jun 8, 2021 @ 7:42pm
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Date Posted: Jun 8, 2021 @ 1:24am
Posts: 118