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It would be cool if there was a perk that scaled poison damaged based on another main stat though.
I'd rather it remain is own thing but got more synergy like OP said.
right now the only 2 weapons that come to mind that can use poison well are the orb and the druid staff (and i only ever realy found myself using the druid staff) Sure things like the 1h xbow have poison too but its just to weak to spec into (and its the only ranged weapon with poison so you most likely build ranged dmg meaning you wont want to switch)