Monster Train

Monster Train

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Good allied clan for Melting Remnant?
I really like the Remnant tombs, stealth, and champions. Little Fade in particular is wonderful, I love his crazy laugh and how he will have like 200+ attack early on in the game with the right path.

However! I'm having trouble deciding on a good clan to ally with them.

Umbra is probably my favorite clan but seems mostly unworkable because reform will target morsels.

Hellhorned... ehh, what are they even supposed to be good at again? Maybe if I understood what they bring to the table I would know how they might support Remnant.

Awakened seem like they might work, with Wicklash and stealth being potentially very helpful for Animus of Will. I could also use their sweep unit to wipe up the low health stuff that Remnant champions would not be ideal for, and I could also use cultivate to keep Fade from killing himself on thorns. Pyre-gro would also help with Fade's cost increase.

Stygian Guard are strong and super needy with their incants, but Flicker or Fade could take some pressure off in their super-high attack paths. Especially if I got trample on Fade, though that's really reliant on RNG.

...so the more I think about it, the more Awakened seem like a great partner and Stygian Guard seem like a decent partner. Am I missing anything important here?
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Showing 1-12 of 12 comments
PsYcHo_O Mar 17, 2021 @ 4:53am 
Reform should only target morsels if they get killed in combat, not when they are eaten.

The cost increase path for Little Fade is by far the worst path to take. That may be just because the other two paths are soooo strong. The spikes path combined with Awoken can be so damn insane if you get Adaptive Mutation and/or some of the spikes relics. The burnout path can push pretty much every unit for ridiculous amounts of damage. Be sure to pack some +burnout or it can be quite tricky to play.

Little Fade is pretty strong as it is with the Melting cards alone.
Hellhorned are nice for armor buffs with the spikes path. You will probably have more than enough damage so rage scaling isn't really needed, but if you get Big Sludge with rage upgrades it's a pretty easy win regardless of your champ.
Umbra is always nice for the super strong ember drain options, but they don't offer that much synergy for Meltings.
Stygian Guard can be nice for some extra damage but they also don't offer much other support. Daze and sap can be nice depending on your build, but you usually want your stuff to die at some point. Every clan can trigger incant, so that is always an option.

All in all I really like to combine Little Fade with Awoken
Kaerius Mar 17, 2021 @ 5:02am 
Hellhorned are good for armor and rage, also imps are synergistic with reform. Better partner for Rector Flicker, Little Icarus, or Eternal Flame. It also has a multistrike applying spell(Onehorn's Tome), the fragile doesn't matter if the enemy doesn't have spikes/sweepers and you have a tank in front, also armor protects.

Awoken works great with everything, Melting Remnant is no exception, rootseeds are better than restore usually, though Rector Flicker can appreciate restore, especially Accumulator path. Mix and match multistrike with sweep and you have a winner.

Stygian also tends to be good with everything, but the pairing with Melting Remnant is probably their worst, due to a lack of defense scaling, look for the armor totem, and incant armor upgrades... That said they're great with Fire Light, and Accumulator health scaling can be good enough on its own(especially with a Remnant Host).

Umbra is one of Melting Remnants worst matches, not because of the issue with the morsels, but the lacking aoe. Backline clear can be a problem. Rector Flicker with shadesplitter is painfully bad, plink is better. Little Icarus can definitely shine with Umbra though, damage shield is very synergistic with spikes, prismal dust/void binding are great for her.
brickey.8 Mar 18, 2021 @ 8:18pm 
If you're willing to relegate remnant to your secondary clan, Shardtail Queen is stupid powerful with remnant using the dregs. Just get a non-random Reform card on holdover (and later duplicate it) and revive your armorer, fledgling or transcendant imps every turn for scaling while also spamming any other imp you find. The imp sacrifice path lets you spam armorer imps without running out of space for health scaling, imp parade path ensure tons of summon and harvest triggers, and the rally path benefits from your never-ending reserves and also counts your dregs. Just avoid any cards that reform random units.
Siozen Mar 19, 2021 @ 1:43pm 
Hellhorned imp builds or Stygian for incant and/or frost.
wss171 Mar 21, 2021 @ 8:43am 
umbra: can help w/ rage and harvest (morsel). it can also provides more space for the melting unit and one more survive strategy, prismal dust.
hellhorn: helps a lot with rage and with armor. imps can buff units and die for harvest, then you bring them back and do it all over again. (imps are 1 space units).
awoken: x-awoken is just the best secondary clan. you get +2 atck and draw for 1 energy, it's really good. awoken in general can help ypu w/ sustainability and draw. in the shop you can now get the +10 health and spikes that helps with harvest. awoken has good units in general.
stygian: there're 2 thing that i can see stigyan helping with: good unit and incant armor.
good luck.
2LambBuna Mar 24, 2021 @ 12:01am 
umbra as you can cleanse the ember drain debuffs, whack that multistrike buff with a remove consume on your champ (either of them) over and over and you are golden
Last edited by 2LambBuna; Mar 24, 2021 @ 12:03am
Crow Mar 24, 2021 @ 7:53pm 
Hellhorned with Torches.
Starting with direct damage is good. You can snipe some annoying enemies or kill your own units to trigger tombs or enable revives on command.
They also won't clutter your dead pool for revives.

Melting's cards will carry you to victory anyway so you might as well start with the clan that makes your starting deck the least trash and then ignore them for the rest of the run.
Moonbane Mar 25, 2021 @ 8:10am 
Ive been enjoying melting remnant a lot more now that I understand the better paths with little Fade.

I am thinking Firelight to die for buffs would go well with Hellhorned, since you can just ping her with the basic fire attack to off her during your turn, and not reliant on having Little Fade killed by enemies.
Being able to off Little Fade on your turn could have some interesting possibilities. If you have multiples of the fire attacks and reform cards, then you could bulk up your troops even faster.
Last edited by Moonbane; Mar 25, 2021 @ 8:12am
Moonbane Mar 25, 2021 @ 3:45pm 
Have you guys looked at the patch notes? A significant change to Eternal Flame for Lil Fade. While the bonus stats got reduced, the ember cost no longer grows, and gets Quickness.
Last edited by Moonbane; Mar 25, 2021 @ 3:45pm
Swonker Mar 25, 2021 @ 4:19pm 
Guess I'll be the smartass here, and point out that Little Fade is a girl.

Nathaniel Prime Mar 31, 2021 @ 7:48am 
Originally posted by Swonker:
Guess I'll be the smartass here, and point out that Little Fade is a girl.

Thank you, actually, I'd rather know than not know.

Originally posted by Nefer:
Have you guys looked at the patch notes? A significant change to Eternal Flame for Lil Fade. While the bonus stats got reduced, the ember cost no longer grows, and gets Quickness.

Whoa! That sounds cool, I'm looking forward to trying that. In fact, I think I'll go do that now even though I have things to do more important than playing Monster Train :)
Kaerius Mar 31, 2021 @ 9:45am 
Definitely one of the strongest clans now, probably the strongest.

Wurmkin is also a good secondary. There's the sweeper(Glareminder), the inspire whole floor(Keeper of Echoes), great buffs(echo transfer in particular), etc. Also you can hatch and then reform eggs, fill your whole train with hatched bugs, more kinhost pupas for everyone.
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Date Posted: Mar 17, 2021 @ 3:23am
Posts: 12