Monster Train

Monster Train

View Stats:
Rayder Apr 4, 2021 @ 4:45am
Broken Unit Combos (Last Divinity DLC)
List your favourite unit combos for beating C25 in the DLC, ones good enough for you to duplicate them at the hell-vent multiple times.

My favourite so far, and one that leads to easy C25, is infusing a Molten Encasement (extinguish: gives 2 stealth to units) with another Molten Encasement, then giving it Endless + Burnout 1.

This is COMPLETELY broken with Wyldenten's sweep+entangle path. Leads to hilariously easy wins.
< >
Showing 1-10 of 10 comments
!?! Apr 4, 2021 @ 5:05am 
Endless burnout transcendimps + 1 molting imp.
Leopanther Apr 4, 2021 @ 10:50am 
Sweeper unit (any) with the hellborned unit essence that gives +5 attack on strike. Add in multistrike and quick and you got yourself a very strong wave-clearer that only gets stronger with each attack. (may need armor or health buffs or something to deal with spikes though)

Divine often has waves with 6+ units, and also is always a target itself. So 7x (targets) 2x (multistrike) 5x (attack per strike) makes the sweeper's attack go up by 70 each wave, while also hitting them twice with its ever increasing damage.

Another thing but not really a unit/essence combo, is little fade starting with the permanent attack/spikes scaling path (+ 1x the quick/endless path upgrade) and the awoken card that exchanges attack and HP. It ended up having around 500 hp and around 250 spikes (while also being endless) against the divinity, pretty much solo-winning the fight. May need to add in a spike channeler or artifact for x2 spike damage if it isn't enough damage on its own.

https://steamcommunity.com/sharedfiles/filedetails/?id=2443887088
Last edited by Leopanther; Apr 4, 2021 @ 10:52am
Kaerius Apr 4, 2021 @ 1:20pm 
Originally posted by !?!:
Endless burnout transcendimps + 1 molting imp.
Endless burnout transcendimp + queen's impling is even better. It's fun killing a floating boss from 1k hp with a single placement of an imp.

Most broken combos:
Apex Imp + Bogwurm cocoon infusion. Endless Welder helper + imp scholar infusion. -3 cost Reinforce.
Shattered Shell + Morsel-Made infusion. Lots of morsel generation.
Royalty shardtail queen. Welder helper + imp scholar infusion. -4 cost onehorn's tome. Dupe all the holdover Imp-portant work you can find.
(any way to replay a lot of onehorn's tomes or furnace taps, see also wurmkin/umbra combos).
Legion of Wax + entombed explosive. (especially with waxer snuffer).
Shadoweater + Sunderstone. Bunch of morsel generation. In fact all on strike effects work with the shadoweater gorge aoe, this one will just absolutely wreck house though. Shadoweater + Kinhost Vessel also deserves a mention, absolutely devastating aoe, tons of reap(if the shadoweater eats 6 morsels, with 6 enemy targets, they all get 36 reap, if there's 6 echo shards on the floor that's 216 damage each, also another 60 from the gorge effect, and you can double both these numbers with the double gorge artifact).
Shadoweater + Morsel-Made infusion. Place morselmaster infused with morselmaster behind it. You're just going to kill everything by eating morsels, and then hit like a truck.
Any sweeper/trampler/high multistriker + overgorger infusion, or bounty stalker infusion. Also has to be mentioned: Any egg with endless and overgorger infusion.

The scary fact that you can combine the Shadoweater with Sunderstone with either of the infusion ones above... Sunderstone+Morsel-made combo will probably first turn kill last divinity, with a few intrinsic packed morsels.

Oh and just thought of the mother of all inspire abuse combos:
Endless Transcendim + Imp Scholar infusion. Holdover Return Soul. (+ any inspire unit, reap chief anyone?)
Last edited by Kaerius; Apr 4, 2021 @ 1:50pm
CheekiBreeker Apr 4, 2021 @ 10:55pm 
Endless imp. Welder imp infused with rage imp is best. Then you only need good multistrike/sweep units to bring the hurt to birdies:

- Rail Beater. The update gave him Melee weakness on strike instead of that useless push, which means double dmg after first hit.
Slap multistrike stone and horned warrior essense on him. The initial 30 armour means he will hold out long enough for you to apply armor.
- Brawler prince. Same as above, except he does not cause melee weakness.
- Wickless Baron/Big Sludge. You will want to kill the imps every turn and these units scale with that.
- Any sweep/multistrike unit. Even Train Steward will work if you are desperate.
Well, I just had one of the most hilarious runs ever just now. Not actually Covenant 25, but I bet it'd do just fine given the utter beatdown I gave the Divinity -- killed it with 4 turns to go, lmao, highest score I've ever hit, too, at 60k+

Used Spinechief with all 3 ranks of +Attack/Charge, plus three copies of a Kinhost Vessel with an infused Edge Prior, with a Largestone, Multi Attack, and Strike: Melee Weakness 1.

Those babies hatch into a 45x3/50 that heals the entire row by 5 every turn, and applies both Melee Weakness 1 and Reap 1 on each hit -- and with the Champion down and full charge that mean's they're really 240x3 / 50 bruisers -- and that's without taking into account running Awoken for delicious attack pumping spells and everything else that faction brings to the table, or the possibility of overflow charges.

Mind you, without the Spellchained Accelerated Incubation to shave off the Whopping 8 Shell, wouldn't have worked quite as well, but even without hatching a 15x2/41 isn't anything to scoff at. Similarly, couldn't make Death Valley there without the artifact that gave me +3 size on a random floor, but still.
Last edited by A Big Hairy Monster; Apr 5, 2021 @ 2:58am
!?! Apr 5, 2021 @ 6:58am 
Endless malformed child + holdover wicklash + primordium = only eat primordium twice, then it comes back with 50 more damage.
TheVampire100 Apr 5, 2021 @ 2:52pm 
Steelworker infused with another Steelworker + Multistrike Apex Imp.
10 free armor every turn + 20 extra damage on Apex Imp.
If you combine this with any kind of Rage or Armor artifact you can breeze through every fight. I even beat Seraph the Chaste with this combo even if he purges half of the rage stacks. Might nor work against the last divinity but I haven't tested it against that.
Sayori Jul 22, 2021 @ 1:03am 
i found endless transcendimp and important work with spellchain plus a last stand. izi 1K++ rage. can be used with any class
Limdood Jul 22, 2021 @ 10:05am 
Bounty stalker infused with Draff with an eternalstone (endless).

You get a stealth 1, multistrike 1, burnout 1, endless unit that gets +8 attack every time it dies.

If you get it after the very first battle, its not hard to get to divinity with over 500 damage per hit (twice). Dupe to your heart's content. Add another multistrike to make it even stupider.
PKB Mac Aug 3, 2021 @ 4:49am 
Apex Imp + Incant: Armor 2, Double Guardian Stone, Founding Seal, Railhammer, Holdover Spellchain Fortify, Conduit Tethys.

That was my favorite run so far. The expansion added so many possibilities, though.

https://steamcommunity.com/sharedfiles/filedetails/?id=2564873916
< >
Showing 1-10 of 10 comments
Per page: 1530 50

Date Posted: Apr 4, 2021 @ 4:45am
Posts: 10