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Persistence pays off. Successful people have failed more times than you've even made the attempt.
Well, from a game play perspective, wording is key. Coming from a past professional TCG player, if could be argued that the card wasn't played, it was "offered".
True. So as long as you don't persist in making the same mistakes.
The wording is explicit, leaving no room for misinterpretation: the card is played instead of being discarded. With that out of the way, there are other ways to make holdover not work. For example, it may require that the card is actively played by the player, not by any other action. So based on the wording as it is, holdover should work. If it doesn't it is either a bug or there is a hidden mechanic like in my example and it should be made clear to the player.
Does it work or not though? We don't know for sure as even OP isn't sure and I don't think I have tried this myself. I will try it out and see.
However, if you put consume on a card and use it as an offering, the consume will trigger.