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The damage shield is less interesting because an attacker with multi strike will kill those shields way faster.
I can never decide between the life steal and shield, in my head shield seems better but i see your point about the multistrike. last fight i think boss had x2 or x3 but luckily with the double gorge+ a few other op cards i was able to stack up enough shields.
Get that setup going and all boss fights are solved. The remaining challenge is building another floor that allows you to clear the waves, since they'll just march right past lifesteal boy and beat up your pyre.
A reliable winning combo with Damage Shield Gorger is Multi-Strike upgrade, Morsel Master and Maker, Feed and Shroud Mitosis (additional (for jokes): Gorge x2, Making of a Morsel). Set and forget on 3rd floor and the son of a gun becomes a WALL that outscales enemy multi-strike.
But forget both of them and always take Overgorger with multi-strike
Had I have the life steal unit I would have won without even wondering if I was about to survive.
also if you are sapped, or the enemies have stealth.
but overall, the life drain one is better for most things I have found. not as much better as most people seem to think, but better on average.
As such, stealth is a complete non issue in this discussion.
You can't expect to successfully set up top floor every game. You can't expect to set up surviving decoys in floor 1/2 every game. Sometimes things just go wrong for whatever reason, and it's frequent enough to be very much relevant.
You don't need to remove stealth from the consideration in order to conclude that lifesteal is almost universally superior.
I cannot believe you are actually suggesting to let your other two floors completely open every fight. That's simply impossible for any even remotely successful runs. As such, the only way you can really expect to have stealth have an impact on your gorger is if for any reason you decide not to set up that gorger floor on the third floor. And I cannot think of any reason for this really.
There is also the fact that there is a grand total of a single boss in this game who actually is built around stealth and his minions aren't actually that strong. Let's say that I do entertain the thought that I would not set up my gorger on the third floor... Then why would I not set it up on the third floor for this particular fight knowing I'd be best to shave off every possible turn of stealth on the boss before it get to my boss killing floor?
Even on normal runs in which I usually set up my hero unit on the first floor, on this particular fight I usually set it up on the second floor simply to make sure I don't have to deal with the units with stealth one. That's simply basic strategy and reacting to what is in front of you.
All in all, there is no logic in what you are suggesting. Or at least I don't see any. It seems to me that you are saying "sometimes things don't go as planned" like "sometimes you just die because you did it on purpose"... As such I do find it trivial.
Sometimes, despite your very best efforts, your units die before the boss. Simple as that.
As for reasons to not set up third floor, sometimes your third floor gets hit by the floor space and you need all 5 slots for whatever reason. It happens. Sometimes you took the invasion trial and ended up needing to put your gorge unit somewhere else. This is quite far-fetched, but plausible. The game is complicated enough to allow that to happen.
Genrally speaking, this ties in to the overall chaos inherent to complex systems like this game. You can't predict it, and thus can't make blanket statements like "never consider this possibility."
In another thread you said you were still playing on covenant 10 or so? If this is still true, please consider that the game is much more complicated from my perspective.
You can also assume that I perfectly understand the nuances of the strategies of " reacting what's in front of you." I'm beyond the basics.
Edit: This discussion is kind of pointless since we essentially agree that stealth is a very minor problem for a lifesteal gorger to solve.
"Yes, but what about that 1.2% chance to happen situation?" don't make a very good argument.
plus, a lot of us are going for high scores. to get the highest scores, you need to save as many floors as possible. lifesteal is MUCH more valuable on the first floor compared to damage shield... less so on the third floor where you get a chance to build up a lot of damage shield.
I far prefer to put gorge units on the first floor if i can, except for umbra gorger champ, which I almost always put on the second floor and then use cave in or collapse to put it on the first floor the turn before the boss starts his run.
but otherwise... lifesteal gorger, overgorger, the gorger that deals damage and heals on gorge... all best on the first floor from my perspective.
what were you saying about trolls the other day?
uh, yeah....