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Can't quite remember what I played exactly, sorry. Probably Red or Green support.
You can probably just use an Icy Tornado for Daedalus, 60 damage (one spell power upgrade on Tornado) will be enough to kill him with decent spell weakness assuming one hit of the spell clears out his explosive. Putting a spell power + consume on Tornado is even stronger. You can also probably clear the explosive with an Ice Lance anyway then hit him with your tornado for 90. Ice Storm with a spell power + consume will hit for 88 even after clearing an explosive, 110 if you can clear it first.
Fel is almost never in a clear lane in my experience, and her tank minions have too many HP to be one shot by Tornado or Storm, so you need a heavier hitter, which is where Inferno comes in.
You've got a very good chance of having good sources of spell weakness plus a common upgarade on a damage spell by Daedalus, and a moderate chance of having Inferno by Fel.
If you can get Energy Syphon with holdover you're laughing, obviously, but Stygian can build huge spell weakness just with some mix of Tethys, Icy Cliophytes, Urchin Spines and Energy Syphon.
I had a recent run where I duped a multistrike Cliophyte and had a holdover Energy Syphon and just annihilated Seraph in no time. I really should have gotten the achievement for Fel and maybe even Daedalus (Cliophyte was very early) if I'd been thinking about it, but I didn't play those fights optimally and wasn't really thinking about achievements.
Oh you probably want to run under covenant level 12 so the bosses have standard HP.
I think I got Daedalus with some kind of 4x multistrike unit with 100 power or something? I don't remember the specifics.
Fel is probably the easiest. Daedalus is so early that it's hard to have scaled a lot by then and Seraph has so much HP that your deck needs to be so good that you've probably already beat Fel early too.
That's definitely unexpected, unusual and unplanned but today I killed Fel before her final phase on c25 with a combination not even supposed to do so: Hellhorn/Awaken. I had duped large Animus of Will (3 of them), some ascend, some retreat, the plan being having one at the very back of a party floor, who gets double stack Dark Deal, with the rage brute in the bunch. The cards required went so fast that two turns during the fight, Fel stopped on that floor and that animus already had over 200 attack x 3, plus the rest of the floor and other turns. Didn't see that coming. Pretty nice surprise (Seraph got destroyed normally).
Generally I find Daedalus harder to get, because you get so much less combos possible at that point.
He got 999 frostbite in 5-7 turns then it was all ogre for him
Daedalus is a bit spicier since its early game and you probably havent got a great deck yet. Frostbite or spell Weakness is probably the way to go.
monstertrain://challenge/EqualityPeersCustody
Take volatile gauge to start off with. Do first fight, skip both card rewards.
Next screen go left for Hellhorned banner.
Take consumer of crowns.
At merchant get multi strike on consumer
Re roll and get quick.
The run is pretty much already won at that point
After next fight take the right path.
Hellvent for another consumer, then at cavern you can get another +5 consumers.
You now have 7 100attack multistrike&quick beefy bois.
And because of volatile gauge. You can cast them for 0-3 mana
The strat for the rest of the run is to just get ascends + decends and stack up as many big bois onto the 2nd level. Have fun xd
This worked great. Didn't manage to get Seraph on the first try, though. Trying again right now. Messed up the first time because I didn't have enough money for Quick because I didn't do the challenge for the first battle. Oops.
EDIT: Got em second time. After you get the Consumers, go for the relic paths. You can get the one that gives you 3 ember after you play your second unit, then the one that gives 7 ember at the start of every battle. Helps with Seraph cause you can fill your train with your big guys usually on the first turn.