Monster Train

Monster Train

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Echelon86 May 30, 2020 @ 7:53am
Railspikes "event" is massive drawback. "PURGE" is silly.
So I was playing this game and loving it. But there's an event where you pick between two rail card options. One of them gives a single spell +20 and the other one +20 atk/health. It also had this keyword "purge" which said once card was played it is removed. So i took it and added it onto my strongest creature thinking the purge just meant it was a one use only upgrade, but then in game when I played my strong creature it was completely removed for the rest of my run? WTF? This drawback is way to harsh and is totally not worth it for +20/+20 for one battle (20 g enchants almost give +15/+10 PERMANENT and they are everywhere). I suggest devs take a look at this because the rail event drawback is too strong. I will never use it again and just avoid rail event completely as purge is stupid and for +20/+20 or +20 spell damage to that turns you card into a 1 use then it's gone is awful risk/reward ratio. So far this is only ♥♥♥♥♥♥ thing I've ran into playing for first 5 hours.
Last edited by Echelon86; May 30, 2020 @ 7:54am
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Showing 1-15 of 28 comments
Ichthyic May 30, 2020 @ 7:59am 
so, you're upset because you didn't understand what "purge" meant?

LOL

what's even funnier is that you think this is a BAD thing. you know all those train stewards cluttering up your deck? this is a great way to get rid of one of them and have it do good damage on its way out.

same with low value spells. it's a nice way to simply get them out of your deck while still having them have some value.

this event is a GOOD thing, not a bad one.

Last edited by Ichthyic; May 30, 2020 @ 7:59am
Nazemec May 30, 2020 @ 8:04am 
This "drawback" can be useful. It's a free "get rid of a useless card" with the bonus of making it a bit more useful during a single fight. And if you put it on a card that you don't particularly rely on, you can just not play it until the final fight where its boosted stats can shine and the purge keyword is basically irrelevant.

At least now you understand what the keyword "purge" means. Unfortunately, you had to learn it the hard way.

Edit:
Well, seems like I'm too slow when typing. :P
Last edited by Nazemec; May 30, 2020 @ 8:05am
Jayscee May 30, 2020 @ 8:10am 
People who have no idea what "deck thining" is complain about losing cards. What else is new?
Ichthyic May 30, 2020 @ 8:10am 
you said it more nicely than I did though.
Yojo0o May 30, 2020 @ 8:11am 
Given how good it is to thin out one's deck in games like this, this is one of my absolute favorite cavern events. That's mostly because I find a lot of cavern events to be of dubious value at best, but still. The blue portal that lets you purge two cards from your deck is probably the best train stop in the game, and this is 50% of that.

As the others have said, this is really just on you for not reading what "Purge" means. You're supposed to put this modifier on your weakest card, not your strongest.
I got this event while I had the "hope for peace" artifact, so I just slapped it on a creature and got a free 20 attack and 20 health on a unit.
The artifact turns purge into consume, which has no real effect on units.
Last edited by {NLR} C´est Moi ;D; May 30, 2020 @ 8:26am
Misguided May 30, 2020 @ 8:50am 
Originally posted by {NLR} C´est Moi D:
I got this event while I had the "hope for peace" artifact, so I just slapped it on a creature and got a free 20 attack and 20 health on a unit.
The artifact turns purge into consume, which has no real effect on units.

Cool. Haven’t seen that one.
Yojo0o May 30, 2020 @ 9:26am 
Originally posted by Misguided:
Originally posted by {NLR} C´est Moi D:
I got this event while I had the "hope for peace" artifact, so I just slapped it on a creature and got a free 20 attack and 20 health on a unit.
The artifact turns purge into consume, which has no real effect on units.

Cool. Haven’t seen that one.

It's rare, there's an achievement for finding it.

You need to get the event that lets you pick up one of three unique Purge cards, I think they're all relics of a past battle flavor-wise, and then not actually use the cards for something like two battles. You'll then find another event that allows you to repeatedly use them and other purge spells.
Kahvipannu May 30, 2020 @ 9:27am 
Yea, purge is great on cards you want to get rid off.
Ackranome May 30, 2020 @ 10:52am 
I love purge events - although I think most railspikes require significant "red" crystal dedication to make them useful I hate most of my starting cards - especially the stewards and most "level 1" spells. The faster I can purge a deck of all stewards and most starter spells the greater chance I have to win.

Basically any spell that only deals "1-6" against the front enemy only is garbage and anything that deals only 1-2 damage to "any" enemy with a cost is garbage.

Stewards are garbage even with their artifact of multi-strike.
Last edited by Ackranome; May 30, 2020 @ 10:54am
Fringehunter7719 May 30, 2020 @ 2:06pm 
Does anyone know if cards with the purge tag still get purged if you finish with them in hand after using reform on them?
REX5k Feb 7, 2021 @ 8:38am 
Originally posted by Misguided:
Originally posted by {NLR} C´est Moi D:
I got this event while I had the "hope for peace" artifact, so I just slapped it on a creature and got a free 20 attack and 20 health on a unit.
The artifact turns purge into consume, which has no real effect on units.

Cool. Haven’t seen that one.

I just did this, Purge was not converted damn it!
Kaerius Feb 7, 2021 @ 8:56am 
Originally posted by {NLR} C´est Moi D:
I got this event while I had the "hope for peace" artifact, so I just slapped it on a creature and got a free 20 attack and 20 health on a unit.
The artifact turns purge into consume, which has no real effect on units.
Also hope for peace only works for spells, so whoops?

That said I've had hope for peace, and turned purge spells into non-consume spells, it's neat. Great with any of the armageddon spells(the event that leads to hope for peace). It was less great when I got it during the DLC open beta weekend after putting twinned spell on a razorsharp edge, with repeater echowright, so I kept getting extra-expensive razorsharp edges being returned by the repeater ability.
MessiahofMelons Feb 8, 2021 @ 1:38am 
Everyone else has explained the mechanics already here my question.

Instead of googling purge, searching to see why its useul or why peoppe like it or even posting asking why its useful. Why did you instead decide the mechanic is ♥♥♥♥ and pointless and should be completly changed to suit what you thought it was?
Ninian Feb 12, 2021 @ 10:41pm 
Wanted to mention that this event is also great to us on one of your better creatures if you're close to the end of the game. Against Seraph you need every advantage you can get, that goes triple if you've enabled covenants.

OP, I'm not gonna dogpile on you because goodness knows I've had my own ragequit moments with various games and a need to vent it. But if I may offer constructive criticism -- your post is more than a touch incoherent and it comes off as rather rude. Maybe you don't think that matters or that being nice is for (expletives)?
But I have over the years convinced devs to completely change their game by being polite/respectful. Pissed-off venting feels good but it doesn't get results. Are you more likely to listen to someone making demands of you, reasonable ones or not? Be honest.

As to what actually happened in your game -- Monster Train is a game all about making mistakes and exploring the mechanics and the game is pretty good at making them transparent. I believe if you moused over "purge" it would tell you what it does. Something to keep in mind with any given deck building card game is that anything that *seems* useless at a glance might not be. It could be a catalyst in a truly broken synergy or it might reveal its true power under special circumstances.
I for one still have not figured out why ANYONE would ever want the Volatile Gauge artifact, but I'm not ready to call it garbage until I talk to more people who favor different builds than I do. (I'm a diehard Remnant player for instance)
Last edited by Ninian; Feb 12, 2021 @ 10:44pm
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