Monster Train

Monster Train

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MrFrengLitch May 24, 2020 @ 12:05pm
Am I crazy or...
Am I crazy or do some cards disappear randomly sometimes?

I swear it's been happening to me like 2-3 times.

Just now I had a Guard of the unnamed, fully upgraded and it... disappeared after a fight???
Am I missing something here? O_o
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Showing 16-30 of 37 comments
MrFrengLitch May 24, 2020 @ 8:30pm 
So I'm trying to use the logbook to read descriptions... but it's still pretty garbage imo.

Here's an example:

Revenge: Triggers when damaged

Okay? Wtf does it do though? That's what I mean when I say the devs need to better explain things.
itssirtou May 24, 2020 @ 9:30pm 
...just looking at it now that you mentioned it... game says I only have 2 copies of Spikedriver Colony. I purged 2 garbage copies but I should still have AT LEAST 4... Crazy...


Originally posted by MrFrenglitch:
So I'm trying to use the logbook to read descriptions... but it's still pretty garbage imo.

Here's an example:

Revenge: Triggers when damaged

Okay? Wtf does it do though? That's what I mean when I say the devs need to better explain things.
It does what it says it does after "Revenge:" Revenge is the trigger, as can things like Harvest, Rejuvenate, Strike... Using Horny Prince as an example

Revenge: +1 Rage.

So when he gets hit, +1 Rage.
Last edited by itssirtou; May 24, 2020 @ 9:34pm
MrFrengLitch May 24, 2020 @ 9:39pm 
Ability:

Soul: Used by certain abilities.

This is driving me crazy. WHAT DOES IT DO!?!

lol anyway. We get the point.

EDIT: @itssirtou yes but it doesnt say what the hell revenge is. It just give the conditions needed to make it work. A better description would be "Revenge: Regenerates a burnout point upon attacking an enemy"

THAT'S a description.
Last edited by MrFrengLitch; May 24, 2020 @ 9:42pm
The Renderer May 24, 2020 @ 9:46pm 
Originally posted by MrFrenglitch:
Ability:

Soul: Used by certain abilities.

This is driving me crazy. WHAT DOES IT DO!?!

lol anyway. We get the point.

EDIT: @itssirtou yes but it doesnt say what the hell revenge is. It just give the conditions needed to make it work. A better description would be "Revenge: Regenerates a burnout point upon attacking an enemy"

THAT'S a description.

You don't get it. Revenge by itself is nothing. Revenge means: "triggered when hit". As it says in the description. But there needs to be *something* that is triggered, hence it will say something like Revenge: +1 Rage. Which means that when this unit gets hit, it gets +1 Rage. Now the next question would be: What is Rage? Well, you get that info on mouseover as well (in plain text, just like you want). It's all in there.
Last edited by The Renderer; May 24, 2020 @ 10:20pm
Dlanor May 24, 2020 @ 10:13pm 
Originally posted by MrFrenglitch:
So I'm not crazy then. Either the descriptions of the cards need to be better explained if it's intended or devs need to fix this issue asap.
They're explained perfectly, you're not reading them. If a card says "Purge" and you don't know what that means, you don't need to play the card to find out, you hover over it and it'll explain every single keyword on the card. If you don't have tooltips enabled because you turned them off, enable them again.

I have yet to find a single card or modifier that does not perfectly explain itself on the first time you read it.
Dlanor May 24, 2020 @ 10:20pm 
Originally posted by WhippedPistol:
I have now lost 3 runs to cards disappearing, when I'm unsure why they would. Once was a Coldcaelia fully upgraded with (no purge, as it was the most important card in my build)
In about 50 runs I've never seen this once. If I were you I'd start recording runs or something, because I'd bet you're merely mistaken or your game has a massive glitch other people do not have. There's a variety of things it could be, maybe you're deleting it yourself on accident, or giving it purge without realizing it through an event, or maybe you're activating permadeath mode (which is a multiplayer challenge, and it kills units forever when they die), or maybe you're simply not seeing the card but it's there still?

Originally posted by MrFrenglitch:
So I'm trying to use the logbook to read descriptions... but it's still pretty garbage imo.

Here's an example:

Revenge: Triggers when damaged

Okay? Wtf does it do though? That's what I mean when I say the devs need to better explain things.
You gotta learn to read multiple things at once. You just typed exactly what Revenge does. It triggers when something is damaged. If you're reading a tooltip that says "Revenge", that means you're looking at a card that tells you exactly what it does on Revenge triggers. For example, "The Sentient" has a version that says "Revenge: Draw a card", which means "Triggered when damaged: draw a card".

They're explaining things perfectly, you're simply not reading all the words on screen. There is no time where the game presents a Revenge mechanic to you but does not tell you what the card does on Revenge.
Dlanor May 24, 2020 @ 10:32pm 
Originally posted by MrFrenglitch:
Ability:

Soul: Used by certain abilities.

This is driving me crazy. WHAT DOES IT DO!?!

lol anyway. We get the point.

EDIT: @itssirtou yes but it doesnt say what the hell revenge is. It just give the conditions needed to make it work. A better description would be "Revenge: Regenerates a burnout point upon attacking an enemy"

THAT'S a description.
Learn to read the full card. There is only 1 card with Soul on it, here's the full text:

"Harvest: Gain Soul 1.
Extinguish: Deal damage to enemy units equal to 15x the Soul count."

Now you read the keywords... Harvest means it triggers when anything dies in the lane, and the effect is gaining 1 Soul. Extinguish is when the unit dies, and it deals damage based on the Soul count. So the full effect is gaining damage when other things die, then letting all that damage explode out when it dies too. What part of that don't you understand? "Soul" is just a counter, it does nothing except accumulate on the card until an effect that does something with the Soul activates. Reading the keyword literally tells you that. Maybe in DLC they'll add more cards with Soul, but for now it's just the word they use instead of "Counter".

Your complaint about Revenge is nonsense. Revenge triggers when damaged. That's all it does. You need to learn to read the card as well, and it will tell you what happens when the unit is damaged. Your example of a "better description" is literally just writing out what the effect does, it defeats the point of using keywords. It sounds like keywords might be a new concept for you, let me explain this as simply as possible: ANY time a keyword shows up, mentally replace it with the description. Let's have an example:

Revenge means "triggered when damaged".

Sentient can have "Revenge: Draw 1"

If you replace the keyword with it's meaning you get: "Triggered when damaged: Draw 1".

Get it now? If you see a keyword you don't know, you read the tooltip to see what it does, then re-read the sentence and replace the keyword with the meaning. "Revenge: Gain 1 ember" means "Triggered when damaged: Gain 1 ember". It literally exists to simplify card text, "Revenge" instantly shortens the card text by 2 words and also allows for support, they could add an artifact in the future that says "All Revenge effects trigger twice", and that would work instantly with all revenge cards, which is much simpler than explaining "any card that triggers on damage now triggers twice", which makes it harder to find which cards that effects unlike simply looking at cards for "Revenge" in the text.
Kahvipannu May 24, 2020 @ 11:57pm 
I could swear I lost a card last run, I was thinking "am I crazy, or did I have that card?". It might be a rare bug.
Zelarinth May 25, 2020 @ 12:11am 
Its most likely purge. There is a couple way to add it to a card. I love purge because its a good way to get rid of a card. I am finding that the higher I get in covenant rank the most important its getting to make my deck thin. So far my record is 12 cards.
CaptainAfrican May 25, 2020 @ 2:20am 
Originally posted by MrFrenglitch:
Am I crazy or do some cards disappear randomly sometimes?

I swear it's been happening to me like 2-3 times.

Just now I had a Guard of the unnamed, fully upgraded and it... disappeared after a fight???
Am I missing something here? O_o
happened to me yesterday bro i was pissed. It was my best card, i duped it and when i started the next fight it vanished. Ended my run because i was building around them so all other units were support.
Dlanor May 25, 2020 @ 2:26am 
Originally posted by CaptainAfrican:
Originally posted by MrFrenglitch:
Am I crazy or do some cards disappear randomly sometimes?

I swear it's been happening to me like 2-3 times.

Just now I had a Guard of the unnamed, fully upgraded and it... disappeared after a fight???
Am I missing something here? O_o
happened to me yesterday bro i was pissed. It was my best card, i duped it and when i started the next fight it vanished. Ended my run because i was building around them so all other units were support.
That sounds like you confused the "Remove a card" and "Dupe a card" menu, since it vanished right after you assumed you were duping it. Do you have anything that can actually show you weren't mistaken?

At this point there's a couple thousand hours of recorded runs of this game online, tons of people are playing it on youtube and twitch, but I've yet to hear of a single recorded incident like this since launch, when if it was true you'd think any of the content creators would have experienced it at least 1 time. I've seen about 10 hours of Northernlion play it, and a few dozen hours of other random people playing it, all without any glitches in gameplay.

If it IS a bug it needs to be recorded and people need to send in data, you can press F8 while in game to send a bug report so they can look at it and fix it.
Last edited by Dlanor; May 25, 2020 @ 2:28am
Dragati May 25, 2020 @ 3:24am 
Had a similar issue yesterday, with the demon card that costs 10 to cast (Crown Devourer or something like that, don't recall the name exactly...).

I didn't upgrade it, I was just using it in combo with the artifact that randomize card cost between 0 and 3.

I used it for several levels, until it didn't show up anymore in my deck (and I certainly did not discard it manually using the shop or something else :p).

If it happens again, I'll try to send a bug report.
Joshua Raposa May 25, 2020 @ 5:11am 
Sooo it appears to be a bug. It happened to me also and at first I thought I was mistaken or something but now seeing so many people reporting on this I'm sure the card really disappeared.
MrFrengLitch May 25, 2020 @ 7:51am 
Seeing many people reporting the same experience, the devs should atleast look into this imo.
Last edited by MrFrengLitch; May 25, 2020 @ 7:51am
MrFrengLitch May 25, 2020 @ 9:10am 
So...

Currently playing as Melting remnant with umbra allies.

I just played a molded card with the holdover card and yet, it was discarded? Now I can't even get it for any turns. And no it didn't have any purge effect to it. What's up with that?

https://imgur.com/a/gQHKQLL (this is a new turn, in case someone would say I just played it).

Is there any limit to playing the card then?

EDIT: Wait... Now it randomly came back in my deck at the end of the match. What?
Last edited by MrFrengLitch; May 25, 2020 @ 9:14am
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Date Posted: May 24, 2020 @ 12:05pm
Posts: 37