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Also, keep in mind any non-morsel unit can eat them, they just don’t have special gorge effects.
I've had best success with the +Lifesteal gorger and the Robot gorger that has multistrike. Hope that helps!
Basically with Umbra, you want to make one or two really big guys and keep them alive.
The main thing your looking for in a gorge type build is ways to cheaply generate morsels. Typically you'll make your basic morsel spawners free, and then sack them with a cannibalize or that one spell that makes morsels on slay. Once you have a good engine put together, you can keep feeding them to a gorge focused champion and it'll get strong fast.
Another thing that's extremely worth noting is that you can break floor capacity. If you ascend a unit, or morselmaker tries to spawn morsels on a full floor, it'll let them join in anyway. You can get up to seven units on a floor this way while barely investing in floor space. It's an easy way to get the most out of your morsels.
As a last note, I typically only focus on one gorge unit in any build, unless I can autofeed my second one with a morselmaker. It takes a lot of morsel spawning to be able to optimally upkeep more than one gorge unit.
He gets a divine shield for each gorge. Upgrade him and keep feeding him morsels. The idea is to build up his divine shields and then at the end move your champion behind him.
The Morsel Summoner card that grants 2x Morsel per shot + the Machine Card that requires Fuel will clean up most groups sent your way in 1 turn if you set them up.
The Champion of the Umbra is generally speaking a garbage card - I don't recommend focusing on saving this character. If you go all "trample" or any version of the champ (all 3 upgrades 1 field) that seems to make him most potent.... Trample makes him gigantic but he will do 150x per Turn which is a lot.
I also got Overgorger. He starts at 0/15 but gains a PERMANENT +2 dmg every time he eats. I spent a level with him at the top and just fed him. I got their Rail and forcefed him even more. By the last fight he had 160 dmg going in, Quick, and Multistrike.
Oh and I copied him too. Thats how I beat Seraph before he (she?) could even start swinging.
But while my first run with them was EXTREMELY lucky (I also got spider ♥♥♥♥♥♥♥♥ going for me) I can see how this class can flop hard. The RNG on the morsels can really hurt, especially the Energy ones which can accomplish almost nothing unless you're lucky. They need time to set up and that doesn't have to happen. I felt like I couldn't take any of the challenges until like the last 2 floors at which point I was god mode.
The champ does feel like the second real exception (after Crystalwing or whatever the invisible c- name is) to the "stack everything on floor 1" rule. Setup turns are important. Get 1 stack of Trample and 2 stacks of Gorge. Feed the holy hell out of him and watch him stomp.
I feel like (and IDK about the high Covenant runs yet) Overgorger might be a great way to go. Get him in the first or second floor, hunt for Quick/MS, and dupe him in the last floor. Could be easy wins if you can pull it off early.