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probably just give them like... +1 rage, +3 armor, etc or more damage.
Imp as a deck is really not that bad, assuming you get enough artifacts and cards to support it. If your other class has units with Summon effects, it can get even more busted, like Transendimps that give you free capacity or gain +60 max health on summon (from 1 Awoken Hollow). You still need Damage, but Sacrifice Imp and especially Implosion are great, and Consumer of Crowns exists, hide him behind a group of Imps (the first Imp with tons of armor due to Welder Imp) and let him wreck.