SONG OF HORROR

SONG OF HORROR

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Library / monitors puzzle in Chapter 3 - what are you even supposed to do??
I can't figure out what the game expects from me or what the ultimate aim of it is.
Like, I get that I have to find a safe path through the library to get to Husher's desk, but am I supposed to -find- the path, or am I somehow -making- the path with the cameras? I fixed camera 3 but I'll be ♥♥♥♥♥♥ if I can figure out what that actually did, and it seems like I'm just running into the presence at random. I don't necessarily want the solution, but like with the fuse box puzzle the game is terrible at conveying the rules here - what is the actual 'theory' behind the puzzle?
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Showing 1-10 of 10 comments
Raiser Games  [developer] Dec 14, 2019 @ 6:48am 
Hi,

You should make the path by guiding from the cameras since the boss it's only visible in the monitors, not in the "real life". You need to look in these cameras, taking into account the different angles, to find the safe path.
so i guess i'm to look for unique landmarks within the security cameras' view and correlate that with what i see in the fixed camera angles in 'real life' to identify the path?
VoMinh Dec 14, 2019 @ 7:26am 
I don't see any clues here. As I tried, it has some changed
1/ the photo have lightbult
2/ the photo have the mummy
3/ the photo have a door

Also right now i can not go any where, i think i have to solve this projector/ monitor now in order to move on
Originally posted by VoKhang:
I don't see any clues here. As I tried, it has some changed
1/ the photo have lightbult
2/ the photo have the mummy
3/ the photo have a door

Also right now i can not go any where, i think i have to solve this projector/ monitor now in order to move on


that's a different puzzle than the one I'm talking about. This one also confused me and I'm not sure if I accidentally solved it or if my reasoning was correct.

Two things that might help you without giving it away completely:
1. The photographs have impacts on the photographs that come after them. Like, the lightbulb slide will shine a light on objects in the slide that you put after it.
2. The goal is to get the key to the door. The door will be the first slide in sequence. Allow the full sequence to run forward AND backward.
Last edited by The Animeville Horror; Dec 14, 2019 @ 7:39am
VoMinh Dec 14, 2019 @ 7:46am 
Originally posted by The Animeville Horror:
Originally posted by VoKhang:
I don't see any clues here. As I tried, it has some changed
1/ the photo have lightbult
2/ the photo have the mummy
3/ the photo have a door

Also right now i can not go any where, i think i have to solve this projector/ monitor now in order to move on


that's a different puzzle than the one I'm talking about. This one also confused me and I'm not sure if I accidentally solved it or if my reasoning was correct.

Two things that might help you without giving it away completely:
1. The photographs have impacts on the photographs that come after them. Like, the lightbulb slide will shine a light on objects in the slide that you put after it.
2. The goal is to get the key to the door. The door will be the first slide in sequence. Allow the full sequence to run forward AND backward.

Thank you, just solve the puzzle.
TinyChris Dec 14, 2019 @ 7:54am 
The Monitor Puzzle is bugged for me. The third camera breaks a second time after fixing it, which makes it much harder to get through. That prevented me from moving forward because i lost orientation.
Raiser Games  [developer] Dec 15, 2019 @ 11:56am 
We are taking a look at this issue. Thank you for your report and for your patience! We'll come back with a fix for that!
Snake Dec 17, 2019 @ 3:24pm 
Well this puzzle makes no sense. I can't tell which camera is which (where they are), I can't tell which part of the hallway it is looking upon, and apart from running back and forth through from the stairway on the other end back to the cameras, I don't understand how you're supposed to formulate a path. At least the fuses puzzle made a bit of sense when I stopped to think about it and was enjoyable. This one just feels frustrating. At least the presence isn't a one hit kill here...
Derg Dec 18, 2019 @ 5:20am 
My first play through I had the camera bug and it broke a second time. I can't get back to the area to fix it. Started a second run, and now I'm unable to move any of the cameras.
Kalderus Nov 22, 2023 @ 3:02pm 
Necorposting this since it's relevant. I'm replaying the game currently and agree that the camera puzzle in the Grand Library is confusing as hell, but could be simplified into a more fair challenge in a very easy way.

The problem is that most of us players have no idea where each camera is, so while they provide a route for us to reach Husher's desk, not knowing the position and orientation of each camera leads us to require guesswork in figuring out each camera's position based on vague details of objects (the globe, the emergency exit door etc.) in the field of view.

Unfortunately, because we also don't have any way of knowing where these objects are in the library, we have to figure it out as we go, which inevitably leads us to getting grabbed multiple times and inevitably dying.

TLDR, the library puzzle could be made far more straightforward by a simple map indicator for where each camera is, based on the camera number in the monitors.

We shouldn't have to guess where each camera is. Alternatively, a slightly more difficult, but fair option would be to have examinable numbers on each camera, that the player could spot by walking by vantage points upstairs after climbing the ladder, after which the numbers would be added to the map.
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