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I was slightly disappointed with the nightmares in the finale of "There" and that there wasn't an alternate option to intentionally fail them, since the "correct" objective is to fulfill the Presence's desire (prevent the patients from escaping, kill Ariadne as a baby, retell the story of Husher's family being killed/trapped by the Presence etc.).
What if, say for example, when playing as Husher and being asked "What did Catherine and Saul do next, you selected "escape" and that actually changed the events of the past and kept them alive? Or as Argos you refused to kill Ariadne and walked off away from the crying? Or as Berenice you destroyed the machine?
Perhaps doing this would trap Daniel in "There" but seal away the Presence forever since the door would stay closed? This would be an interesting, alternate ending with a heroic sacrifice and IMO would provide a more satisfying alternate conclusion.
This would feel a bit like the protagonist of 1408 burning the room, the old "I'm taking you with me" trope, providing much needed catharsis.