Solasta: Crown of the Magister

Solasta: Crown of the Magister

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xis10al Jun 21, 2022 @ 1:54am
Remorhaz Random Encounter
So my roommate and I have been playing Solasta for a couple of months now as our go-to game. Today we were on our way to the volcano quest when we came across a road encounter, two full grown remorhaz and one of their offspring. One remorhaz is rough enough, but two and a smaller one?! We must have tried this encounter 6x before I finally went to lower the difficulty in-game. That's when I realized that something was definitely wrong, as the difficulty seemed to be set to Story rather than Authentic. There is no way that could be right, can it? It felt to me as if the game totally glitched out and somehow gave us a Cataclysm encounter, as I believe the remorhaz road event is a rare random encounter boss. In the end, we had to reload from our last save and hope for a different road event, because even in what the game was telling us was Story difficulty we were getting our derriere's handed to us. I felt like Joshua/WOPR in Wargames slowly learning that the only way to win the encounter was to avoid it. :eh::pill::B1:
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Showing 1-15 of 16 comments
tm0Lif3 Jun 21, 2022 @ 8:35am 
hmm in all my playthrough i always get remorhaz. but i only play on single player though. not sure if multiplayer remorhaz is stronger? i dont have much issue with remorhaz though. maybe my team is too strong. fire resist will be helpful and blind will help. if you have range i think that may be easier as you wont get the fire retaliation.
DiceWrangler Jun 21, 2022 @ 9:01am 
This type of encounter are where crowd control spells like Banishment, Hypnotic Pattern and Hold Monster are most useful. Also, Remorhaz are melee-only so persistent damage area effects, like Spike Growth, Black Tentacles and Wall of Thorns are very helpful. Wall of Fire, unfortunately, is not because Remorhazs are immune to fire (and cold).
xis10al Jun 23, 2022 @ 11:59am 
Originally posted by DiceWrangler:
Remorhaz are melee-only so persistent damage area effects, like Spike Growth, Black Tentacles and Wall of Thorns are very helpful. Wall of Fire, unfortunately, is not because Remorhazs are immune to fire (and cold).

I tried this on our first attempt. Unfortunately, they have the ability to dig and come up anywhere they please, thus avoiding the damage from Spike Growth.:eh::pill::B1:
Doombringer Jun 23, 2022 @ 9:16pm 
Fly and shoot arrows.
xis10al Jun 23, 2022 @ 9:38pm 
Originally posted by Doombringer:
Fly and shoot arrows.

If only that had been an option, because it's a good one.:eh::pill::B1:
Avenius Jul 9, 2022 @ 11:32am 
I just got this same random encounter myself.
Fortunately my party was capable of dealing with it, but it did seem odd.

This was my first random encounter after clearing a certain temple with a similar fight. Now, this temple/quest gives you a warning saying it's a "legendary" quest, and you have an additional party member for that fight. And the quest fight in question is just ONE Remorhaz with two young ones.

The random encounter, on the other hand, had that setup flipped. This doesn't seem intentional. Fortunately, as others have mentioned - they're easily dealt with by casting fly on your squishies and using the dodge action on your tankier characters.

Due to the quest I mentioned, though, I can't help but think that this must be a bug.
Perception312 Jul 9, 2022 @ 12:29pm 
There are a couple random encounters that seem more dangerous than similar scripted encounters intended to be climactic. I would buff the scripted encounters or nerf the random ones, or make sure the random ones occur later (when the party has more experience).
Rianith Jul 10, 2022 @ 2:17am 
Something is wonky with random encounter CR levels for sure.

Seems like there a few powerful random encounters
that mean TPK and reload if they hit a party too low level to handle them.
Our L4 party had been happily clobbering spiders and ogres,
but while travelling, ran into a young black dragon with its 60-damage breath etc.
Reload.
Then yesterday our L7 party ran into the double remorhaz and offspring thing,
again way more challenging than any scripted encounters we'd faced,
surely not intended?
Random encounters should be fun diversions, maybe challenging, but not way more deadly than all the scripted encounters?
We did manage to beat them, purely because we had two clerics with Banish,
but not every L8 party is gonna survive 50-damage swallowing attacks...
If it were a real DnD campaign, we'd have to assume the DM had screwed up
or had decided he wanted to play something else...
Revener Jul 10, 2022 @ 4:30am 
It seems that you are suposed to get that encounter.
I have never died to it even if I tend to get it when I am not fully rested and lack spells and stuff. :)
But yeah it can be a tough encounter, but it is doable.
Soteria Jul 10, 2022 @ 9:03am 
I wonder if the intent is to make it really feel like the Badlands can/will kill you if you just get a little unlucky or are unprepared.
Quite challenging encounter, had ist yesterday with a L11 Party. So usually it would have been quite well handable, but to spice things up the party was asleep.
Rogue got annihilated, and the Tank suffered 110 dmg from a single crit, combined with not knowing their immunities a reload was necessary.
Seconds time rogue annihilated again but without the crit and thanks to the Mind Twist T5 spell I managed to win.

So this encounter ist always tough and even more so with a little bit of bad luck.
Pain Jul 31, 2022 @ 9:16pm 
this encounter was bullsh**. definitely too difficult for my level 8 party. I had to google how to beat it and ended up relying on the fly-strategy, which basically cheeses the encounter.
Soteria Jul 31, 2022 @ 9:20pm 
Originally posted by Pain:
this encounter was bullsh**. definitely too difficult for my level 8 party. I had to google how to beat it and ended up relying on the fly-strategy, which basically cheeses the encounter.

I'm all about that kind of cheese, especially since it's not like you can easily have your whole group in flight. There are other enemies like wolves that you can frequently use the terrain to make the fight much easier.
Spicy pineapple Jul 31, 2022 @ 9:36pm 
Originally posted by Doombringer:
Fly and shoot arrows.

Can you select an elevation to fly up above the ground? All I can do when flying is select a tile to fly to. Not how high above a tile to fly to.
Soteria Aug 1, 2022 @ 5:42am 
Originally posted by davidbass:
Originally posted by Doombringer:
Fly and shoot arrows.

Can you select an elevation to fly up above the ground? All I can do when flying is select a tile to fly to. Not how high above a tile to fly to.

Hold the shift key and scroll
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Date Posted: Jun 21, 2022 @ 1:54am
Posts: 16