Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
<SARACAM ON> Wait are you saying the developers are actually adding things from the mod? The word on the street is that TA is just a bunch of lazy slugs who can't be bothered to update or improve their game! <SARCASM OFF>
I am looking forward to the new feats, I will wait until Monday though to go through them to decide what might fit the different builds.
Nah, most of the feats they had in CE were native 5e feats. Only makes since that they would add them.
lol, lazy , lol...
It holds the same liability as you putting sugar in your own gas tank. You can not hold the manufacture libel nor can the manufacturer sue you for doing it.
That's the point. Modders can do tons of things that TA can't because WotC can't come after modders for using material they weren't given license to use.