Solasta: Crown of the Magister

Solasta: Crown of the Magister

View Stats:
For Devs - Any plans for multiclassing?
I've played over 300 hours in Solasta, and have supported this game from the very beginning. However...the inability to multiclass completely defeats any desire I would otherwise have to replay this game, or buy any future expansions.

Sure, you can download mods...but mods inevitably mess stuff up and cause headaches. I just want to be able to multiclass using the game's base mechanics. Is there a reason this isn't an option? Larian confirmed this will be available in the final release of BG3. It's a core mechanic of the ruleset. Why not include it in the base game?

/rant.
Last edited by BiddyPocket; Jun 2, 2023 @ 7:24am
< >
Showing 1-14 of 14 comments
Berserkr Jun 2, 2023 @ 7:26am 
officially TA created multiclassing probably a 99% chance it won't happen
DiceWrangler Jun 2, 2023 @ 7:32am 
I can answer this with confidence: "Sorry but, No."

If you want multiclassing then use (the mod) "Unfinished Business[www.nexusmods.com]."

Also, multiclassing is optional rule -- as are feats(!) -- so I would not consider them a core mechanic.
Dallas S Jun 2, 2023 @ 8:18am 
They're not multi classing because 1. It's impossible to balance and 2. It's a lot of work. The unfinished business mod which allows it has been worked on for 2 years and there are still weird combos or loops that inevitably don't work every now and then.

Still, I'd recommend the mod, the coder cares a lot about it and has been actively working with the devs, so when the dlc came out the mod had an update within a few hours to work with the dlc.
Ommamar Jun 2, 2023 @ 8:44am 
Originally posted by BiddyPocket:
I've played over 300 hours in Solasta, and have supported this game from the very beginning. However...the inability to multiclass completely defeats any desire I would otherwise have to replay this game, or buy any future expansions.

Sure, you can download mods...but mods inevitably mess stuff up and cause headaches. I just want to be able to multiclass using the game's base mechanics. Is there a reason this isn't an option? Larian confirmed this will be available in the final release of BG3. It's a core mechanic of the ruleset. Why not include it in the base game?

/rant.

If that is true then you know that TA is restricted to the SRD and home brew rules. So to compare it to a game like BG3 which has full access to the PHB along with WoTC input isn't fair.
I agree with the others that mulit-classing is a huge balancing problem that really needs to be approached at the fundamental design of a D&D game. When TA began development they simply didn't have the experience to implement it. Perhaps if they make a Solasta 2 it will be a feature of it, no way outside of using mods are you going to get it in the original version of Solasta.
The Seventh Son Jun 2, 2023 @ 9:11am 
Modding is a lot easier than you think it is. If you installed Unfinished Business I'm sure you'd get at least another 300 hours from this game.
Dustinslav Jun 2, 2023 @ 9:47am 
This reviews kill me. I can`t get the game to run /at all/, nevermind having 300 hours played. T-T Infinite loading screen on my end.
Grumpy Old Dude Jun 2, 2023 @ 10:10am 
Originally posted by BiddyPocket:
Sure, you can download mods...but mods inevitably mess stuff up and cause headaches.

Single most false comment ever made on any STEAM forum
Cutlass Jack Jun 2, 2023 @ 10:35am 
Originally posted by Grumpy Old Dude:
most false comment ever made on any STEAM forum

The single most false comment ever made on any steam forum is saying something is the single most false comment ever made on any steam forum. :steamthumbsup:

Mods can absolutely cause problems. Especially when a game is updated and the mod isn't yet. That said, 'Unfinished Business' (the only mod you should ever consider for this game) has a pretty good track record with very reliable updates.

I say this as a mod resistant person myself. Try it. You'll like it.
Grumpy Old Dude Jun 2, 2023 @ 10:56am 
CAN cause, and INEVITABLY cause...are two different things. I did not say they CANT cause.
BiddyPocket Jun 2, 2023 @ 11:01am 
Originally posted by Grumpy Old Dude:
Originally posted by BiddyPocket:
Sure, you can download mods...but mods inevitably mess stuff up and cause headaches.

Single most false comment ever made on any STEAM forum

I used Unfinished Business for a long time, so I'm not against using it. I would just rather not need to download a mod, which has cased me issues in the past, to play something that is central to the D&D experience for many.

The mod regularly caused issues for me that caused me to lose characters I had created, froze the game content and forced me to start campaigns over, and brought with it various other issues. So, I'm not inclined to use it again.

Also, to address some of the other arguments:

1) Multiclassing is part of the SRD (Page 56 of the official SRD). So, why is that an issue?

2) Multiclassing is optional?...sure, so are a bunch of things. Leveling is optional. Casting spells is optional. What is your point? You could DM an entire campaign at level 1 without the option to level up. That's not really a great argument.

3) It's really not unbalanced. The reason you're seeing imbalances is because people are turning on a BUNCH of other custom mods that are completely changing how the game works. If you follow multiclassing at its core, it's inherently balanced by prohibiting your progression in one class in favor of gaining levels in another. You lose access to class features and spells that you would otherwise gain if you hadn't multiclassed.

If the core Solasta subclasses caused multiclassing imbalances, then those could easily be tweaked. But let's face it, we're not talking about dipping into hexblade warlock as literally any class to get a bunch of free stuff.

And so what if it's not PERFECTLY balanced? Are you all suggesting that a wizard, fighter, and paladin are all equally balanced? Because newsflash: they're not...

I just wish this would be seriously considered and added without needing to modify the game (which has a bunch of inherent risks).
Last edited by BiddyPocket; Jun 2, 2023 @ 11:03am
Ommamar Jun 2, 2023 @ 12:13pm 
It is to late to consider multi-class as a feature for Solasta that is a fundamental thing you need to design for from the beginning. When Solasta was first proposed it had a limited number of classes that TA said they would focus on. Over time they added in more classes and races to fill out what is available in the SRD, you are correct BiddyPocket that multi-classing is in the SRD so thanks for that correction. Looking through it would definitely make things more complicated from a design and programming aspect. I don't think TA had the ability to make it a feature in this game, they have grown in experience and ability so perhaps in the next game they produce.
BiddyPocket Jun 2, 2023 @ 12:30pm 
Originally posted by Ommamar:
It is to late to consider multi-class as a feature for Solasta that is a fundamental thing you need to design for from the beginning. When Solasta was first proposed it had a limited number of classes that TA said they would focus on. Over time they added in more classes and races to fill out what is available in the SRD, you are correct BiddyPocket that multi-classing is in the SRD so thanks for that correction. Looking through it would definitely make things more complicated from a design and programming aspect. I don't think TA had the ability to make it a feature in this game, they have grown in experience and ability so perhaps in the next game they produce.

Which was mostly my question, and one that I'm hoping a dev can respond to. Are there plans for it in the future? Sure, it's advanced to do, no doubt. But so is creating anything in an update for a video game, I suppose.

I had more fun playing Solasta than the few times I played BG3. It's a game that allows so much customization. It just suffers from not going the full mark, and it's unfortunate. It would be cool if they did an update of just features--and not just campaign additions--that added more subclasses, more races, more features (like multiclassing), etc.

Just ideas.
DiceWrangler Jun 2, 2023 @ 1:07pm 
People keep asking for new features but I doubt that any significant features will be added because "Palace of Ice" was the last DLC.
Barden Jun 2, 2023 @ 2:00pm 
Like others have stated, just use the Unfinished Business mod. You can argue forever about whether or not Solasta could/should/would have multi-classing as an option, or just download the mod. It's a great mod with so many features that adds almost everything Solasta doesn't have (mainly due to SRD restrictions).
< >
Showing 1-14 of 14 comments
Per page: 1530 50

Date Posted: Jun 2, 2023 @ 7:23am
Posts: 14