Solasta: Crown of the Magister

Solasta: Crown of the Magister

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steven777 May 17, 2023 @ 6:52pm
Have I got this correct about Character Death?
I played a lot of XCOM if your characters die, they are dead for good but you can carry on playing.

In Solasta if one character in your party dies and you can't revive them - it is game over?
Originally posted by DiceWrangler:
You can revive a downed (0hp) but not yet dead character with 1+ point of healing or by stabilizing them so they no longer need to make Death Saving Throws. If you are unable to prevent their death (3 failed Death Saves) then you can still cast Revivify to bring them back within 10 rounds; either with a prepared spell or a scroll. If you are unable to use Revivify in-time you can still cast Raise Dead but, I believe, you must raise them before leaving the current zone.

NPC companions, however, die instantly (no Death Saves) when they reach 0hp and they cannot be revived.
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DiceWrangler May 17, 2023 @ 7:27pm 
You can revive a downed (0hp) but not yet dead character with 1+ point of healing or by stabilizing them so they no longer need to make Death Saving Throws. If you are unable to prevent their death (3 failed Death Saves) then you can still cast Revivify to bring them back within 10 rounds; either with a prepared spell or a scroll. If you are unable to use Revivify in-time you can still cast Raise Dead but, I believe, you must raise them before leaving the current zone.

NPC companions, however, die instantly (no Death Saves) when they reach 0hp and they cannot be revived.
steven777 May 17, 2023 @ 7:30pm 
Originally posted by DiceWrangler:
You can revive a downed (0hp) but not yet dead character with 1+ point of healing or by stabilizing them so they no longer need to make Death Saving Throws. If you are unable to prevent their death (3 failed Death Saves) then you can still cast Revivify to bring them back within 10 rounds; either with a prepared spell or a scroll. If you are unable to use Revivify in-time you can still cast Raise Dead but, I believe, you must raise them before leaving the current zone.

NPC companions, however, die instantly (no Death Saves) when they reach 0hp and they cannot be revived.

Thank you DiceWrangler
Zeel Ara May 18, 2023 @ 6:19am 
It sounds like you're comparing two different genres. This is a classic RPG. You should not be comparing mechanics to XCOM, as that won't give you any meaningful information. Compare it to other classic RPGs, and if you've never played any of those then be aware that you are playing a genre that is completely new to you.

If you try to understand The Division by comparing it to Halo, or the other way around, then you're just going to confuse yourself without ever learning anything useful. Just like you shouldn't try understanding the mechanics of Civilization by comparing it to Europa Universalis. or understand Magic the Gathering by comparing it to Slay the Spire.
steven777 May 18, 2023 @ 10:41am 
Originally posted by Ratley:
It sounds like you're comparing two different genres. This is a classic RPG. You should not be comparing mechanics to XCOM, as that won't give you any meaningful information. Compare it to other classic RPGs, and if you've never played any of those then be aware that you are playing a genre that is completely new to you.

If you try to understand The Division by comparing it to Halo, or the other way around, then you're just going to confuse yourself without ever learning anything useful. Just like you shouldn't try understanding the mechanics of Civilization by comparing it to Europa Universalis. or understand Magic the Gathering by comparing it to Slay the Spire.

Apparently you didn't understand the key point of the question, the way it was worded or the fact it has already been answered perfectly.
fulf May 18, 2023 @ 11:19am 
I could've sworn I've been able to cast Revivify on dead NPCs. Could just be faulty memory on my end though, it's not something that comes up often.
Berserkr May 18, 2023 @ 12:13pm 
Thanks for marking the thread as answered not enough people do that sadly
DiceWrangler May 18, 2023 @ 12:41pm 
Originally posted by fulf:
I could've sworn I've been able to cast Revivify on dead NPCs. Could just be faulty memory on my end though, it's not something that comes up often.

Companions (NPCs) die immediately upon dropping to 0hp -- just like a monster -- so there is no chance for a heal, stabilization or Revivify.

In some instances, required companions will have an small flag (an exclamation point?) indicating that if they die the game is instantly over so you need to be careful with them. The first companions that you can acquire in the "Lost Valley", however, are not required so if they die it is NBD (No Big Deal).
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Date Posted: May 17, 2023 @ 6:52pm
Posts: 7