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As an example, let's say youre a fighter, and want to hold your position. Instead of advancing on the enemy, you could stay where you are and ready a melee attack. Later in the turn, when the enemy approaches you, your fighter will automatically take a swing on him.
With your feat, that swing will have advantage, which means your attack roll will be 2 d20's and the higher roll will be used. Good feat to have if you ready alot/fight defensively.
If you can set up choke point situations you can also put down things like wall of fire or spike growth in front of you, forcing the enemy to literally kill themselves trying to reach you.
I have a monk who tickles the enemy when he doesn't miss.
A Paladin who never gets targeted.
A Warlock who spams eldritch blast that misses, even with malediction.
A rogue who runs away but still ends up in melee range of the enemy.
I'm not good at this game lol
Note that "Ready" is the action, even if you're readying an attack. In addition, it normally triggers after your turn. This has implications for certain other things. For instance, an 11th level fighter has Extra Attack (x2), but it only interacts with the Attack action. If such a fighter were to Ready an attack, and it triggers, he would only get to make one attack with this reaction rather than three.
With respect to rogues in particular; their sneak attack can be triggered once per turn. In tabletop, a rogue that is under the effects of Haste can use the extra attack granted by Haste to make a sneak attack on his own turn, and then Ready an attack to make a sneak attack as a reaction so long as it will be triggered on somebody else's turn.
No hmm, actually it might just be that its "first enemy that moves and isn't at a disadvantage to attack"/ usually = moves onto a lit square. Would it trigger on them being entangled though? Or say if theres grease and its dark (canceling out) would the ready melee attack only trigger on the first enemy to slip?
Ready attacks might be actually OP.. provided they don't get interrupted somehow.
It’s impossible to give that kind of flexibility in a computer game, but some more would be possible. We probably won’t get any changes, though.
Say if someones blinded - if they have the feat you could potentially use a ready attack to get an advantageous attack on the first person to slip on grease, for example. Though wait.. if they have the feat then any ready attack is advantageous so first trigger would trigger it no matter what so only a chance of an advantageous attack.
Edit: Well not "no matter what", ofc if theres two source of disadvantage then you need two sources of advantage for it to trigger in this.
Edit: And to be perfectly clear, I mean with the ready attack thats already in the game. No added conditions. Just wondering about situations where it would trigger.
One easy solution would to be the ability to select the target you want the ready action applied to. You can already do this with regular range attacks and spells so it wouldn't be that hard to adapt to the ready action.