Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
So me rolling 4 or so critical 1's befor I even come above a 15 roll is just rng?
1) Deal with it
2) Turn on Karmic Dice to rig the game in your favor
Getting salty and complaining on forums won't get you anywhere.
But that's the way rng is. It giveth, and it taketh away.
Unless the 1s on your D20 at home disappear after you roll 1 once, then yes, you can roll them 20 times in a row. EXTREMELY low odds, but it could happen.
Probably the same rng that had me roll 3 20s in a row TWICE now despite only seeing that two times in over 20 years of playing tabletop dnd.
There are mechanics at play other then just a raw dice roll. If you don't understand things like the use of light, particularly for a race that doesn't have dark vision you will be rolling at a disadvantage. Which makes it much more likely you will miss.
Just a note to the OP, anyone who mentions psychology and confirmation bias should be taken with the giant grain of salt that all Internet "experts" should be taken with. Unfortunately it's too easy to just spout stuff like this without a full understanding of the subject matter.
Just curious if you're stating that people with different political views than yours are incapable of reading numbers clearly printed on a screen. If so, can I ask why you would make that claim?
No matter what your desired or rolled number, the probability of a favorable throw is locked into the process of using the die, physical or digital; each roll is a truly random event.
However, in D&D, all rolls are subject to modifiers, both + and -, and so the final "result" of a throw is no longer purely random, although its base value remains to be that random result; still modifiers may produce results dice can't, when the base roll is 1 or 20 modifiers will drastically effect the final outcome, or "roll".
Computers have been improving randomness since the 50's; the current algorithm is generally considered to be virtually random. In fact, I think one does better with dice on a modest scale over a short time, because of the human added factor, it might take longer to show true randomness with dice that are unbalanced, or thrown in a repeated way that work for a streak; but over time when events have limited outcomes, like dice rolls, figuring the probabilities is straightforward and foolproof.
Just keep rolling!