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Also missing a Barbarian in this Game,still think about buying it.
Saw that there is a Barb Mod,but i dont know if i wanna do a first playthrough with a Class that isnt made by the Devs.
BUT, since with backgrounds and class specializations, your wizard can wear mdm armor, your thief can wear mdm armor, your rogue can cast spells, your cleric can cast fireballs....what multiclass is lacking??????
5E does a simulation of multiclassing, I think there are some bonuses but also some drawbacks. As you said with feats and back grounds you can make it so character builds can do things outside what they are normally allowed. One of the downsides though is if everyone wants a tanky wizard they take this background to allow for medium armor then the feat to allow for heavy armor. Every tanky wizard is built the exact same way where in 3.5E you could approach building a tanky wizard in several different ways. Choosing how and when you made the choices so a level 5 fighter/wizard could have 1-4 levels of wizard with 1 of fighter or vice versus. I understand the reasoning behind streamlining things the way they did but as usual with things like this they swung the pendulum back to much towards simplification.
And I doubt it's different with the open source 5.1e. If the shop page seems clue a license was provided by WotC it's more because the open source is from WtoC and Solasta uses it but hardly requested any special license.
So all Homebrew are allowed including to get some inspiration from 3.5e. But I don't see the point, better start from open source version for 3.5e.
It is T.A.s interpretation of the 5E rule set, SRD. PERIOD. Might as well be asking Solasta to be a flight sim, or a racing sim. It isnt one of those things. Nor is it a 3.5E game. Why this is so difficult to grasp, evades me entirely. It's 5E. Get use to it.