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The Sorak Relic Side quest and the later Monastery Gem Quest.
I'm assuming you want these for making Great Swords?
Have you tried the DoomBlade Greatsword? Recipe and main ingredient are available at the Dark Castle. Not as much dmg as the Ligthtbringer, but necrotic stops healing and it does recurring damage each turn if they don't make a saving throw. So you can take one swing at nearby enemy making them wither away while you finish of their friends. The recurring is also nice for a chance to break enemy casters concentration every turn. Can definitely hold you over until the monastery.
Also, if you don't mind an Axe, you can craft a StormBlade Great Axe. It's similar to the +1 Lightbringers, except d10 lightning dmg instead of d8 Radiance (And Great Axes are 1d12 rather than 2d6.)
I always carry a doomblade, usually in the form of a great sword as I find the rapier lacking. It is good for anything not of the undead variety. There is also a great axe of sharpness (I think that is what it is called) that you can craft with a blood ruby once you get the faction reputation up high enough that might be the hardest hitting weapon in the game. In the official campaign I know of only the two mentioned. I wouldn't let that limit the number of Paladins you take but your party composition is your party composition.