Solasta: Crown of the Magister

Solasta: Crown of the Magister

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Draco Oct 27, 2020 @ 1:02pm
Sun Cleric with Cure Wounds prepared can't craft healing potion [bug]
I have a cleric with the sun domain, I have cure wounds prepared, and have available spell slots. My paladin can craft healing potions, but my cleric cannot. When hovering over the recipe for my cleric, it says he does not have Cure Wounds, despite the fact that he does.
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Showing 1-14 of 14 comments
Draco Oct 27, 2020 @ 1:09pm 
I would also like to point out that according to regular 5E rules, anyone can craft regular healing potions with an herbalism kit they are proficient with, so unless the requirement for cure wounds is an intentional departure, it probably shouldn't even be there as a prereq.
tazman1 Oct 27, 2020 @ 1:23pm 
I believe it was a intentional thing. I believe they made it so you needed to be proficient with the kit in this case herbalisim and have all the ingredients plus the spell.

I believe they did that as a way of streamlining crafting and enchanting items once you find the recipe for them. So the question is did you find a cure potion recipe and do you have the other ingredients. Though it does seem like you have the recipe if 1 class can do it since it doesn't seem to matter who reads it only who has it available.

Remember with the exeption of the base healing potion the more powerful ones do actually have their own requirements. You have to find the magic item formula in 5E rules but thats all it says they leave all the details of said formula to the Dm.
Draco Oct 27, 2020 @ 2:11pm 
I am trying to craft the basic healing potion recipe, I definitely have enough ingredients, the only requirement it says my cleric doesn't meet is the cure wounds spell, which I triple checked and he definitely has prepared.

I also created a new game, with a different sun cleric, also with herbalism kit proficiency, and that character also cannot create cure wounds potions.

I made a life cleric with herbalism proficiency, and it can create potions just fine.
Silverquick Oct 27, 2020 @ 2:16pm 
There is a wierd bug with clerics and crafting for some reason.

I wanted to craft some healing potions, but at first it would not light up the Cure Wounds portion of the crafting recipe even though I had it prepared.

Strangely it only lasted for the first initial trip to the Outpost, then it was ok after that.
e.hough Oct 27, 2020 @ 2:19pm 
While I am fairly sure that this is a bug, as I have created clerics with all the required proficiencies and had the same problem, Is your sun cleric proficient in arcana as well? If you look at cure wounds potions selection in the crafting menu it shows 3 requirements in addition to casting cure wounds:

Arcana
Medicine
Herbalism kit

Even with all 3 off these I have encountered the same problem.
RJM Oct 27, 2020 @ 2:30pm 
Originally posted by Draco:
I would also like to point out that according to regular 5E rules, anyone can craft regular healing potions with an herbalism kit they are proficient with, so unless the requirement for cure wounds is an intentional departure, it probably shouldn't even be there as a prereq.

The official rules for making healing potions made no sense until they were clarified in Xanathar's supplement. They were like Schroedinger's cat, both magical items and non-magical equipment simultaneously and were very time consuming to craft without being any cheaper than just buying them in a shop.

With Solasta having to make up their own rules since none of that is in the SRD, I think they're making a decent go at it. Limited volumes based on the ingredients you can find, but no additional cost to make.

My understanding of the various skills needed to make things is that only the tool caps your ability to make them at all. Having the other skills on the same party member just makes it faster/easier to do. Just as well, as getting Herb + Arcana + Medicine on the same character isn't that easy.
Draco Oct 27, 2020 @ 8:23pm 
Based on some more testing I think the issue is that clerics can't craft healing potions until level 3. So maybe it's only passing the check if the cleric has level 2 cure wounds available?
Aarazak Oct 30, 2020 @ 3:43pm 
I just started a new run with a Sun Cleric and have the same problem crafting potions. Oddly, it shows he doesn't know Cure Wounds (which he does and has prepared) but my Paladin shows that he does have it and can craft it. My last run with a Life Cleric didn't have this problem. It looks like it is either related to a bug with Sun Clerics or something else.
Grumpy Old Dude Oct 30, 2020 @ 4:54pm 
your Cl will be able to craft potions at v 3. I do not know why they have to wait for 3rd lvl.
Stabbey Oct 30, 2020 @ 5:44pm 
Originally posted by jimdirks:
your Cl will be able to craft potions at v 3. I do not know why they have to wait for 3rd lvl.

If that's the reason, that's fine then, but the proper reason should be made clear to the player.
masterdelvin1 Nov 14, 2020 @ 10:55am 
so dwarf battle cleric same problem BUT....he can make magic missile scrolls.....perhaps this is related to "domain spells"? Since my life cleric could indeed craft potions but not magic missile :) As we know magic missile is a domain spell for battle clerics....guess Ill wait till level 3 to see
masterdelvin1 Nov 14, 2020 @ 12:00pm 
so not third yet. BUT :) so my cleric who can craft magic missile can not cast the scroll. Again he can cast magic missile as a domain spell and so obviously it is learned and studied so this gives him the ability to craft the scroll. not cast, craft...so something is off here.

Also for some reason no mater how many times I load the game, load the current group can't finish the talk with scavengers, so this party get wiped hehe

Sad too, all snow dwarves, paladin, cleric, ranger and wizard (greenmage)

aw well so ya unless it is all 3rd level as some of you have mentioned, I think for crafting, it is tied to the domain spell vs. the learned or prepared to craft at level 1 and 2.

Have fun Gaming!
Last edited by masterdelvin1; Nov 14, 2020 @ 12:01pm
e.hough Nov 15, 2020 @ 7:20am 
Originally posted by masterdelvin1:
so not third yet. BUT :) so my cleric who can craft magic missile can not cast the scroll. Again he can cast magic missile as a domain spell and so obviously it is learned and studied so this gives him the ability to craft the scroll. not cast, craft...so something is off here.

Interesting - my 4th level battle cleric can both cast magic missile and create magic missile scrolls, however he can't use them. When you go to the crafting menu to craft a magic missile scroll are any components/spells showing up in red? you might be seeing the same problem with the cure wounds scroll, for some reason being able to cast the spell is not registering until 3rd level.

As for using scrolls, this is a general problem as far as I can tell only mages can use mage scrolls and only clerics can use cleric scrolls, regardless of the spells you can cast - it affects rangers and paladins as well as clerics with cross class domain spells.
masterdelvin1 Nov 15, 2020 @ 10:34pm 
well so more oddness :) My paladin who had the crafting prof, think it was one of the backgrounds, he could craft healing potions at level 1. Crafting at 3rd level seems to be the thing. Once you reach 3rd level, can cast the spell AND have crafting for it, you can craft scrolls and potions save for what hough mentioned. So tested it again and life cleric can also craft at level 1 both healing scrolls and potions. So this seems to be tied to 3rd level AND OR a domain spell with a few bugs for added excitement :) seems domain orverrides it

Have fun Gaming!
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Date Posted: Oct 27, 2020 @ 1:02pm
Posts: 14