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So you will expend 4 rations each day until they're depleated, which means your 11 day trip will leave you with no rations to camp with by the time you get there. So you won't ever be able to camp or take a Long Rest at the location even if you find a campfire.
And that doesn't even include the return trip which is another 11 days.
My Trip to the Bone Keep after saving up 24 rations by traveling back and forth between the Ruined Fort and City storing up and buying the 10 they have each trip that was the max I could get in 3 back and forth trips.
So I started the Trip to Bone Keep... Found food up until the Badlands.... then with +4 Survival skill...
It went like this for 4 days in a row...
Found no food
Found no food
Found no food
Found no Food
Meanwhile encounters were ALL undead and all 4 of them were surprise. Which means no rations unlike with bandits who carry them.
One was a cheeze encounter... as in they caught my party asleep... casted a sleep spell and it went instantly to the game over screen without me ever even touching my characters. Thus insta killing the whole party without being able to touch the characters
That's a problem and is going to frustrate normal players of this game. This needs to be removed or allow a guard posted instead of all party members asleep.
I arrived at the Tower with 7 Rations which is only enough for ONE Long Rest... and NO rations on the way back to the city.
I am going to have to recommend at this point the Devs both increase the number of buyable rations... and create an outpost half way to the Bone Keep with buyable rations.
Also... remove the Sleep spell from the Necromancer encounter OR allow guards to be posted on Rest so there's no insta-kill random encounters like that.
1. Search for 10 (Assumes max stock with Gorim)
2. Buy 2-3 rations
3. Search for new number (e.g 8 or 7)
4. Change value in Cheat Engine to desired ration stock to buy
5. You should see the vendor refresh to the above number
I had 21 rations for the 11-day trip, and I elected to travel at a fast pace to reduce the time to 7 days just because of the food situation. That's still 28 rations needed - and while I found some food along the way, I reached my final destination with only 4 rations, which means I found 11 rations along the way.
I don't think I'll have enough to rest on the return trip.
"It's fine for me" is a bad argument, because YOU are not EVERYONE.
It's not good if you're supposed to know in advance that you must buy all the rations every time you're in town or else get stuck. Especially because you start out with very little gold, and the store does not increase the ration supply to account for the increasing length of your trips.
I was not making an argument but suggesting a working Solution to a common problem.
Also the Skeleton Tower final level has lots of resource / spell slot draining mini-boss fights so are going to need extra rations.