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Seems to be a bug, unless the player, a vampire for less than 3 weeks, without instruction or drinking the blood of other vampires, somehow has at least 1 dot in Auspex, Celerity, Dominate, Potence, Presence, and what might be some Fortitude. I say "at least 1" because some of the uses of these Disciplines in VtM:CoNY involve things with a Rouse Check, meaning at least 2 dots. Willing the blood to outrun an opponent? Celerity 2: Fleetness. Willing the blood to throw a dumpster? Potence 2: Prowess.
I vaguely remember some chatter between shadowy figures in the Brujah prologue, one of which was the Brujah sire (iirc) who was Gen 9, making the Brujah PC Gen 10. Even if we go with the 35 EXP from that on page 137 of the v5 Core rulebook, which IS enough to buy all of those at level 1 including out-of-clan costs (so 7 per dot, not 5), you would still need to taste the blood of other vampires in order to be able to spend EXP on those out-of-clan Disciplines.
I can tell you for certain that my Brujah hasn't knowingly tasted ANY vampire blood after being turned, and I've had options for 5 different Disciplines. If this is meant as an introduction to v5, there are going to be some disappointed new players or some PCs who quickly wind up Blood Bound trying to "unlock" all these different Disciplines, unless they take the Unbondable Merit.
So either this is a bug that should've been caught before release, or this is intentional and just... not true to the spirit of VtM. :/
They totally can, and it's an incredibly useful Discipline even at 1 dot (specifically Sense the Unseen, which lets you see invisible vampires and ghosts and stuff) it's just that the PC is less than 3 weeks old, won't develop it naturally due to being a Ventrue (and not, say, a Malkavian or Toreador or Tremere), hasn't (in my game at least, which I completed) EVER fed on a vampire who knows it and thus satisfied the prereq to even be able to buy it with EXP, and hasn't (in my game at least) had even a single conversation where an NPC goes "so here's how to sharpen your senses" other than "will blood to make powers work" which is so vague as to not be useful, because you can will as much as you want, but you won't be able to use powers you don't have yet.
There might be a predator type or Merit that gives a dot in Auspex (there probably is, but I haven't slept since launch and I'm tired), but even if there is... we didn't choose one, and it still wouldn't explain the PC having access to all those other Disciplines as well.
What I'm getting at is, it's possible to DO but the PC hasn't done the things you need to do to get it.
Good catch! Like I said, I'd been up for awhile at that point. ;) Still, even with Predator Types, having that power spread that early into their unlife is extremely unlikely due to how Disciplines work.
@Steve Stevelysen
Yeah, if your Sire is of an unknown clan, it does make sense that you might have different in-clans, or even no set in-clans (Caitiff). I've only done the Brujah path.
At that point, are you really even picking a Toreador, though?
Yeah, your character was never going to learn much about powers and such, at least without diablarie.
And in one scene you can accidentaly get access to Potence :)
So. I would also say the game is horribly bugged.
What Gen is the Venty PC anyway? I didnt bother reading the entire prologue.