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There are specializations and feats, so I have no idea what you are talking about.
The game is set in Neverwinter, how much more Neverwinter can you get?
As far as rules go, it's an action RPG and the dice rolls are done behind the scenes when you attack.
It may not be the D&D you are looking for, but it's a D&D game nonetheless.
action rpg. that doesnt mean its D&D. u can play diablo 3 at the same fundamental base. i even think dungeons and dragons online it was much enjoiable that this one.
im not tring to counter people from palaing it or enjoing it. in fact im sure there are people that think is the best game they have ever played.
but is like cigarrets, u are free to smoke and enjoy. but that does not mean its good thing ^^
I've been playing pnp from start till 4th Ed DnD, even the 3.75 Ed and I still like this game coz if you love something, you'll like anything that has to do with it and since I really like 4th Ed...take a guess. You've played this game for only 1hr plus; I've played since beta. Yes, nothing so far can beat the crpg originality of BG (1 & 2), NwN (1 & 2), IWD (1 & 2), ToEE, PoR and Torment. I know coz i own each one. Even got copies of some (thanks to GoG sale). Neverwinter Online is MMORPG, not single player games. It's like trying to compare a whale and a chihuahua.
P.S: Have you seen the new ddo system? Go see for yourself how they've "mauled" the rules. Been playing it (ddo) since 2006 and still loving it (and still a vip) coz it's still DnD no matter how they've change it.
as i sayed in another post this kind of game are like cofee, some people like with 2 sugar, other with 4 sugar. and other people dont like cofee.
in this case the game (cofee) is a mixture of a lot of things. witch i undertand why the did it. as u say to atract people that dont know the universe, dont know the rules and defenetly have no idea of the table game. but that doesent mean its a tipicaly D&D game. ok u say its like 4th editon of rules, realy im not familiar whit that rules, still if u call any D&D game it will be nothing like this. and im not talking about rules coz bg and neverwinter nights are 2.0 and 3.0 and they are both grate games. but i cant agree with this one. and truly it felt like diablo3 no skill tree and very few skills. i was expecting more character personalisation more stats build, more complex interface. and whit the name of neverwinter i was expecting a lot more.
^ This.
Still, i quit playing it though because Perfect World Ent and their money grabs tactics with their ingame mall. Horrible pricing on everything ($100+ for a companion...!) that makes you want to just smash something.
I'm a bit sad that this game went down the F2P path. I'd gladly pay a monthly fee to play the game without an item mall and whatnot. Least that'd be less expensive. Yes, F2P is by no means "free". It's just a sales pitch to draw stupid people in and to rip them off with their cash grabs and restrictions :)
Most people I see saying they miss 3rd or 3.5, are the players who think a Half-Dragon Paladin/Sorcerer/Monk is a legitimate character.
Every D&D rule set has it's strengths and weakness, and they all have their place. Third Edition's place is fast and loose crazy campaigns run by very understanding DMs.
I still prefer 3.5 personally, but i've been playing with strict rules as to what type of character you're allowed to make during a campaign.
But, that's kinda the key. Set up rules for yourself and your group, and you'll end up with a much more enjoyable experience on the P&P RPG. You don't have to follow the Ruleset to the point. You can add your own rules, exclude some other rules, mix it up a bit.
That said, NWNO is nowhere near being a 4E D&D adventure. The only similarities are the names used for and in the game.
i know what u mean by saing 3.0 is broken. becose there are characters that realy breake the game its true. but tere is not the ultimate character, in the long run all good build can be countered u just need to read and serch in my opinion. forexample. and evil pary of lvl 16 wizards (at this lvl they have all done with prestige class) just a ring of spel turning blast the wizzard. a forsaken monk, another wizzard can fight them. i do agree that making character monk+ rogue+ ranger+ wizzard to get feets and skills and stuff are not characters, they are skills i agree with u. but i dont think u can breake the game. yes u might breake the game of people that just reded dungeon master manual ana wana create a party. but is u wana play an over power character just lvl up and kill, rules can bend and be alowed. for example my old D&D dungeon master sayed that he did not liked mixturing much classes so he only alowed 2 classes and 1 prestige class. he knows that rules aloed players to do too much thing if not puting some restrictions. but that does not mean rules are bad. i actualy think that the freedom of 3.0 was the best one on creating characters. not beeing able to restric them is like in BG making a sorcerer just use like 5 spells and automaticaly win solo. but that doesent mean rules are broken. in fact its actualy rewarding that people with more knolge of the rules are more OP.