Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
For the leveling queue this includes Dread Legion and Master of the Hunt so getting this requirement for these skimishes takes a long long time, e.g. higher level players could virtually complete these almost solo. There are a lot of complaints about this change on the main Neverwinter forum, so we will have to wait to see if it changes. People have in many cases given up on the queues due to the long wait rimes.
Check the last patch notes.
A tank and a healer are now MANDATORY in ALL random queues!!!
Utter madness.
Of course you can game this now, IF you have a class that offers a tank or healing path.
Usually instant queue for healers.
has an official Dev answer in it, i guess they have to burn themself to feel that the stove is really hot before "believing" it... in other words, this change won't go the way they think it will in the end. it's just going to create another kind of mess.
Utter silliness.
People will just leave if they cannot play like THEY prefer.
This game isn´t exactly the most popular, so to start punishing your own players for not choosing the "right" class.
but most of the new players will be up ♥♥♥♥ creek without a paddle since they can't switch to another loadout before level 30.
it would have made more sense to improve tank and healer companions, so that the players can choose what they need to finish a run successfully, instead of trying to force players into a tank/healer/3x damage dealer group combination across all random queues.
Mod 17 really have nothing for you to do if you are a mid level player with all campaigns done
rlq aren't starting instant like they did before the devs enforced the "holy trinity" on them, but it appears to be working within a tolerable waiting time at the moment, and we have to wait and see if that will go on to work in the future too.
anyway, i still think that this change was a waste of resources at best, it might cause more problems in the long run at worst, and that it would have been much better to get companions repaired again or to fix some of the real bugs and issues in game.
Fully agree with this. Only have 2 characters, Ranger and Barbarian. Given up trying these queues with the Ranger now just use the Barbarian and though I normally use the DPS build I switch to Tank to run the queues. Very annoying since I hate playing tank. Can't switch with the Ranger since both builds are DPS. Really hope they change this.