Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
However, clerics are not wanted for their healing. Sure, it is a welcome addition, but what people mostly want DCs for is their ability to buff the party and debuff the enemy. So, if you want to heal, a DC is not for you - but if you want a sought-after support character, DCs are a good choice.
As far as healing is concerned, Paladins are actually better than Clerics - their healing abilities require considerably less effort. With the introduction of loadouts (multiple builds), a paladin can easily have two different loadouts - a "healadin" and a "tankadin" one (and maybe a third, more DPS oriented for solo play).
A "temptation" warlock can also be a great healer, but they are a bit harder to play well, and I do not recommend them as your first character.
That's good to know and helpful information. I'm finding the Scourge Warlock a bit unwieldy myself, (haven't played it long though) so good advice there. Though I'm sure some would handle it fine. I find the dodge mechanic just not real responsive for some reason.
I'm running a Trickster Rogue as the main, and absolutely love the build solo, but was afraid of the situation you describe or similar. I had hoped the rogue was more in demand for damage mitigation talents but I suppose the tank could handle that?
I didn't enjoy the GWF when I played a couple years ago but I might look into the paladin next, should I stick with it. The loadout feature is really nice. Or I might just keep re-rolling rogues and stay poor as the lowbie groups are easy enough to get into. :D