Inscryption

Inscryption

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17 DIC 2021 a las 15:10
Kaycee's Mod V0.21
Patch notes for the Kaycee's Mod beta

Ver la información completa del evento aquí:
https://steamcommunity.com/ogg/1092790/announcements/detail/5447664788851745624
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Mostrando 76-90 de 94 comentarios
Lt. Robert Coleman 20 DIC 2021 a las 11:09 
Publicado originalmente por Sown-Laughter:
Publicado originalmente por The Fool:
Why does it need compatibility?

It'd be nice, i think its a good idea. It dosent *NEED* it. people will figure how to mod it otherwise.

There already someone who made the pirate fight from act 3 a reality.

But what im trying to get to you is that the Lesson of the game's story seems to not matter to you.

[It has the guts and features, but outside of the community making various mods its just a waiting game for one mod project to be onto something..]

Its like the cards, do you blame the boss because you lose? Or your poor decision making to that brought you ultimately to defeat?

What i mean to say is : "Did you expect something else?"

I expected the tags sold as the tags across multiple games using those tags indicated..

Meta tags should not exist as normal tags to define a game like this if you can call it that..
maybe a tag like "Meta-Roguelike" and "Meta-Card builder"
but clearly it was not a rogue like deck builder with replay ability it was just a story basis using those devices in various ways.
Fans of Rogue likes, won't and weren't all that thrilled to see act 2 myself included.

It was just a long winded Saturday morning cartoon moral showcase for the current generation who needs it more than the 40 yr olds who know things like Asops fables, Grimm, and other general forced perspectives of right and wrong..

Sry but as far as Awe inspiring its not Undertale (Which has replay value) but Inscryption
is more like the concept of a bully vs a leader from ambitious student to the teacher/master..

Take tools to learn trade; learn the implications of the student; & relate to the bully ect.
Pretty much the themes

Really not that deep for the 80's early 90's generation that grew into Gi-joe and Dr oz parenting.


I hoped for more. Sacrifices have to be made.
Última edición por Lt. Robert Coleman; 20 DIC 2021 a las 11:13
S☯wn-Lﺤuꁅhtǝr 20 DIC 2021 a las 11:37 
Publicado originalmente por The Fool:
Publicado originalmente por Sown-Laughter:

I expected the tags sold as the tags across multiple games using those tags indicated..

Meta tags should not exist as normal tags to define a game like this if you can call it that..
maybe a tag like "Meta-Roguelike" and "Meta-Card builder"
but clearly it was not a rogue like deck builder with replay ability it was just a story basis using those devices in various ways.
Fans of Rogue likes, won't and weren't all that thrilled to see act 2 myself included.

It was just a long winded Saturday morning cartoon moral showcase for the current generation who needs it more than the 40 yr olds who know things like Asops fables, Grimm, and other general forced perspectives of right and wrong..

Sry but as far as Awe inspiring its not Undertale (Which has replay value) but Inscryption
is more like the concept of a bully vs a leader from ambitious student to the teacher/master..

Take tools to learn trade; learn the implications of the student; & relate to the bully ect.
Pretty much the themes

Really not that deep for the 80's early 90's generation that grew into Gi-joe and Dr oz parenting.


I hoped for more. Sacrifices have to be made.

All life's efforts is born on scars and suffice.
Tails 20 DIC 2021 a las 16:16 
So whenever I try to launch inscryption, it brings me to act 1 menu, with glitches, and a escape button. This is suppose to be in the mod since my friend played it, but I never entered in the code for the mod to work. I relaunched it multiple times, and still nothing. Please fix this.
Yeiltra 20 DIC 2021 a las 17:49 
PLEASE PLEASE PLEASE FIX FIRES:

First fire on the first map ALWAYS doesn't kill, so if you get a tapeworm early, you just have to waste two camps, which is pretty bad since you can only do it twice instead of four times

After you get rid of campers, there's a high chance of just never seeing a fire again due to RNG, please do something to confirm a fire will appear after you've killed the campers to make it worth it.
Vephilim 20 DIC 2021 a las 18:34 
I love it ! Can't wait to experiment the evolution of this mod, if it's became a DLC I will purchase it.
The True Lamb 20 DIC 2021 a las 21:10 
I love the mod, I can't even get past a third boss in any run. I have had amazing decks 0 Misplays and still i and absolutely screwed. Fun but absurdly hard.:stimulation:
Dr. Ashleigh Reid 20 DIC 2021 a las 22:47 
amazing, but I think that phase 2 and 3 of the Leshy Fight could use a buff, once you get past phase 1 the win is basically secured, phase 1 being a real test of your deck
yivoDev 21 DIC 2021 a las 1:24 
Publicado originalmente por Ninethousand:
So, basically nothing was made better, but now you have to restart even more often until you get the cards you want... What GREAT game design! You could just let us pick the 2 extra cards, or... you know... make even more terrible design decissions!
Just the thought alone of restarting over and over again, until you have good equipment to start a run with really goes to show that this genre in itself might just not be for you.
There'll always be luck involved.
Codyiguess 21 DIC 2021 a las 1:50 
Publicado originalmente por TheDanman:
View full event information here:
https://steamcommunity.com/ogg/1092790/announcements/detail/5447664788851745624
this is just perfect, i am so happy about this. The whole game was perfect and honestly, the only thing you could ever ask for is more.
Publicado originalmente por yivoDev:
Publicado originalmente por Ninethousand:
So, basically nothing was made better, but now you have to restart even more often until you get the cards you want... What GREAT game design! You could just let us pick the 2 extra cards, or... you know... make even more terrible design decissions!
Just the thought alone of restarting over and over again, until you have good equipment to start a run with really goes to show that this genre in itself might just not be for you.
There'll always be luck involved.
the issue is luck is always required to progress more than skill, so much so that the game gives you literal cheats to progress. How many see that as Good Game design. Really feels more like the NES LGN era of gaming..

Good game design is not good author design..
Yes 100% the story and the meta inclusion of the elements GOTY mind blown.

Game play however resembles playing with 2 quarters and a dice..
Really not all that fun if uninterested in story and more looking for the challenge from your skill.

Even binding of Issac has tools for synergies where this game has infinite's cheese and exploits to force story progression its like pick a genre and see what fans will pay for..

What "Legit" deck builder allows you to level a card over and over after any use whatsoever last I checked its not a RPG..

Most games have actual algorithms to keep the cheese / Bonuses low, where Inscrption's concept of an algorithm is once you die a few times the story can continue normally and here have uber powerful cards and eye and upgradable bees.

The reason we wanted a conceptual game to be a roguelike wasn't to read a book.
If we wanted to play a movie we would do that, and certainly the demo wasn't indicating a game that's not a game with roguelike meta elements and 0 replay value aside a dice role playing coin flip.

So ya this replay value justifies this 5$ visual novel that runs more like a dated Interactive FMV that we payed 20$ for.

It's not even a choose your own path in how to play, but its more just Leshy is a ""thug"". Can the game give you a viable deal of teeth for pelts; and pelts for cards to beat him to get to the boss beaten by illogical humor aside card = alive as if that wasn't apparent from the stoat and his pals going ow death take me as if its a morbid Saturday morning cartoon.

The only meta message is more about locking the player in the escape room which just seems to be the game itself mocking you..

I doubt even Markiplier will play part 2 of the game as stunned and out of the loop as most of us were..

And really the dev and the game just feels more like Phil Fish all over again.
Bronny island: Player trapped in arcade throwing away his soul for tickets to the devil collecting; and inscryption a player trapped in a escape room..

Maybe the dev isn't as villainous but we carry on tossing money at it..
but I bet hes just laughing at the people who buy his art projects mocking their tenacity to play any game no matter how much fun it pokes at them and their hobbies cause that's all in the fun plot points..

Cause If he was like oh shoot we advertised this wrong; people are mad and gave some Let me explain reply, but hes just like: naw fam wait for the fans..

Sry but its not good game design, good advertisement, or good communications..
It may be a Great game but its not what many were sold on.

And even looking at various Youtubers Very few go as far to play the Whole game past act 1 Even if Act 3 is amazing..
(granted that may be due to FNAF).

Maybe the issue is its not what it appears to sell itself as.
People were rightfully mad in the past about feeling zonked, and the only reason those same people are happy is that someone gets that it wasn't as it was sold, or demoed to be. I'm glad they are kindly fixing that via 3rd party Mods uploaded here by the devs permission.

And all the fans are like no no how dare thee when we were like I wana refund!
And the new players are like that's false advertisement and some how were wrong for pointing that out cause the word "Meta" exists.

Maybe just make a workshop where values and rules can be tweaked by all and all would have been fine with everyone new and long term fan.
Última edición por S☯wn-Lﺤuꁅhtǝr; 21 DIC 2021 a las 3:08
ShafterX 21 DIC 2021 a las 6:45 
Publicado originalmente por Sown-Laughter:
I somehow doubt the Dev will take this game anywhere near the work level of Magic the gathering or Yugioh ..

I don't see the dev being that kind of artist looking back at their story driven works..

They are more a One and Done artist: telling a story, toss some nods of a multiverse.
Use some meta lore of the projects to craft a world.

Maybe they will pass that job onto someone else to make this game into a "Card Game".
But then you have the risk of mucking up not only the franchise but the fandom and the world building efforts.

I'm pretty sure the dev knows he made truly something special with this game, hell he even made a free DLC of what everyone wanted and he's getting insane feedback.
It's obvious a sequel to Inscryption is going to eventually happen, and he's going to have the criticisms in mind. Not saying he should take out the meta/arg/creepypasta aspect of the game but rather make it more cryptic and not so much in-your-face that starts to interrupt the gameplay
Horrid 21 DIC 2021 a las 9:07 
I freaking love the new challenges. As of writing this I have already reached the ninth level. I could have beaten the rest if I wasn't so focused on redoing the same runs with different strategies. From infinite clone ants and self-playing/unkillable roaches to fake MANTIS GOD wolves and insta-tier 3 summons. I feel like it's too easy. I will for the next update before I finish.
Shadow 21 DIC 2021 a las 11:54 
Altough it's a great DLC, there are a few battles that you CAN NOT win, the RNG on some battles weights a lot, and even if you manage to restart the battle before loosing, there is nothing you can do because you had loose the battle from the start. :isaac:
I'm aware that this is still a beta, but things like this need to be pointed down.
S☯wn-Lﺤuꁅhtǝr 21 DIC 2021 a las 12:55 
Publicado originalmente por ShafterX:
Publicado originalmente por Sown-Laughter:
I somehow doubt the Dev will take this game anywhere near the work level of Magic the gathering or Yugioh ..

I don't see the dev being that kind of artist looking back at their story driven works..

They are more a One and Done artist: telling a story, toss some nods of a multiverse.
Use some meta lore of the projects to craft a world.

Maybe they will pass that job onto someone else to make this game into a "Card Game".
But then you have the risk of mucking up not only the franchise but the fandom and the world building efforts.

I'm pretty sure the dev knows he made truly something special with this game, hell he even made a free DLC of what everyone wanted and he's getting insane feedback.
It's obvious a sequel to Inscryption is going to eventually happen, and he's going to have the criticisms in mind. Not saying he should take out the meta/arg/creepypasta aspect of the game but rather make it more cryptic and not so much in-your-face that starts to interrupt the gameplay

That seems fair, we like the story and rooted aspects but we like to play what we buy. I am entertained by ARG's and more so by people exploring and thinking outside the box. But I just don't want to feel the similar sting of Cyberpunk 2077. And it kind of rang that way which a lot of us still feel only to be trounced by the fans.
Maybe it would have been worse if he apologized and we would see it as another old BP on a rug Southpark "I'm sorry skit".

But either way its just cautionary to buy a game research little about it and get it to find its not anything like was shown sold or showcased outside of That ol Quirky dev and his wondrous games.
chelick28 22 DIC 2021 a las 11:20 
how can i frickin download this :stimulation:
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