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Act 2 (the pixel graphics TCG-like portion of the game) does end. Afterwards you get a return to form of sorts, like Act 1 (in the cabin with Leshy) with a twist.
Less vague, but also less story related spoiler.
You do eventually unlock an optional true roguelike mode, which does not advance the story but rewards you with lore. While the main story is quite forgiving and more narrative oriented, this mode is gameplay focused and a bit more challenging.
Just so you know what lies ahead so you can decide whether it's worth to keep going.
Thank you for sharing your thoughts on Chapter II so far. To address some of the points you have mentioned among your comments:
We greatly appreciate your constructive feedback. As lordclipsus mentioned above, the game receives a similar change for Act III[, both in terms of environment and gameplay [/spoiler] (Act III spoilers) and unlocks an endless mode of Act I with new cards and enemies after completing the game. Hope you enjoy the rest of the experience the game provides!